Triple
T11249171
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | State of Decay series |
E266283
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | zombie video game series |
C11318
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: zombie video game series Context triple: [State of Decay series, instanceOf, zombie video game series]
-
A.
survival horror franchise
chosen
A survival horror franchise is a series of related games, films, or media that focus on vulnerable protagonists facing terrifying threats with limited resources, emphasizing tension, fear, and strategic survival over direct combat.
-
B.
puzzle video game series
A puzzle video game series is a collection of related games that challenge players to solve logic, pattern, or spatial problems through progressively complex and often thematically connected gameplay.
-
C.
video game
A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
-
D.
action-adventure game series
An action-adventure game series is a collection of related video games that blend real-time combat, exploration, and puzzle-solving within a continuous narrative universe or recurring thematic framework.
-
E.
run and gun game series
A run and gun game series is a collection of fast-paced action games focused on continuous forward movement and shooting, often featuring challenging levels, numerous enemies, and arcade-style gameplay.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aac7953c8190b82caf9d7640fdf9 |
completed | April 8, 2026, 7:21 p.m. |
Created at: April 8, 2026, 9:31 p.m.