Triple
T11247533
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Marvel: Ultimate Alliance 2 |
E266245
|
entity |
| Predicate | instanceOf |
P0
|
FINISHED |
| Object | superhero video game |
C7524
|
CONCEPT FINISHED |
How this triple was built (1 step)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
CD
Concept disambiguation
gpt-5-mini-2025-08-07
Target class: superhero video game Context triple: [Marvel: Ultimate Alliance 2, instanceOf, superhero video game]
-
A.
superhero series
A superhero series is a narrative work, often episodic, that follows characters with extraordinary abilities as they confront threats, explore moral dilemmas, and protect their world or community.
-
B.
Superhero
A Superhero is an extraordinary individual who possesses exceptional abilities or resources and uses them selflessly to protect others and combat threats to society.
-
C.
video game
chosen
A video game is an interactive digital entertainment experience in which players engage with visual and audio content through input devices to achieve goals, overcome challenges, or explore virtual worlds.
-
D.
superhero base
A superhero base is a secure, often hidden headquarters equipped with advanced technology and resources where superheroes plan missions, coordinate teams, and safeguard the world.
-
E.
video game character
A video game character is a fictional, interactive entity within a game world that the player controls or encounters, defined by its abilities, appearance, behavior, and role in the game's narrative or mechanics.
- F. None of above.
Provenance (1 batch)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aac7953c8190b82caf9d7640fdf9 |
completed | April 8, 2026, 7:21 p.m. |
Created at: April 8, 2026, 9:31 p.m.