Triple

T11195413
Position Surface form Disambiguated ID Type / Status
Subject Loren Carpenter E264908 entity
Predicate developed P73 FINISHED
Object A-buffer algorithm
The A-buffer algorithm is a computer graphics technique for high-quality hidden surface determination and anti-aliasing that stores multiple fragments per pixel to correctly render complex, overlapping, and transparent geometry.
E910383 NE FINISHED

Provenance (5 batches)

Stage Batch ID Job type Status
creating batch_69d6aa9eb9248190b20211772621b4bc elicitation completed
NER batch_69d7e8bf14e481908563b15790af4d20 ner completed
NED1 batch_69e4840640688190a5b3c36883b8fce8 ned_source_triple completed
NED2 batch_69e48875faa88190af33654e6d9a708b ned_description completed
NEDg batch_69e48717c35481908fb05597084167e7 nedg completed
Created at: April 8, 2026, 9:29 p.m.