Triple
T11048601
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Middle-earth: Shadow of Mordor |
E261189
|
entity |
| Predicate | feature |
P374
|
FINISHED |
| Object |
Nemesis System
The Nemesis System is a dynamic game mechanic that tracks and evolves enemy characters based on their interactions with the player, creating personalized rivalries and emergent narratives.
|
E901219
|
NE FINISHED |
Provenance (5 batches)
| Stage | Batch ID | Job type | Status |
|---|---|---|---|
| creating | batch_69d6aa98650481908609c7c56bfa7902 |
elicitation | completed |
| NER | batch_69d79867fa28819094f564273e3ef51d |
ner | completed |
| NED1 | batch_69e3aa06bae08190a0db615a258ded29 |
ned_source_triple | completed |
| NED2 | batch_69e3b206c7a4819087eb06faa6e1af21 |
ned_description | completed |
| NEDg | batch_69e3ad0379888190b2f56d36d79bf97d |
nedg | completed |
Created at: April 8, 2026, 9:26 p.m.