Triple
T10890920
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Jack Chambers |
E257170
|
entity |
| Predicate | settingOfActivity |
P1957
|
FINISHED |
| Object |
Victory Project simulation
The Victory Project simulation is a fabricated 1950s-style virtual reality world in the film "Don't Worry Darling," designed to imprison women in an artificial domestic utopia without their consent.
|
E892237
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Victory Project simulation | Statement: [Jack Chambers, settingOfActivity, Victory Project simulation]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Victory Project simulation Context triple: [Jack Chambers, settingOfActivity, Victory Project simulation]
-
A.
Victory Program
The Victory Program was a comprehensive U.S. military mobilization and production plan developed before America’s entry into World War II to prepare the nation for large-scale global conflict.
-
B.
Matrix simulation
The Matrix simulation is a vast, computer-generated virtual reality that enslaves human minds while masking the dystopian reality of their world in the Matrix film series.
-
C.
Project Reality
Project Reality was the development codename for what became the Nintendo 64, a 64-bit home video game console created by Nintendo in collaboration with Silicon Graphics.
-
D.
1060 Project
1060 Project is the major renovation and modernization initiative of Wrigley Field undertaken by the Ricketts family, transforming the historic ballpark and its surrounding area.
-
E.
Paradice project
The Paradice project is a clandestine genetic-engineering initiative in Margaret Atwood’s MaddAddam trilogy that creates the bioengineered humanoid species known as the Crakers.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Victory Project simulation Triple: [Jack Chambers, settingOfActivity, Victory Project simulation]
Generated description
The Victory Project simulation is a fabricated 1950s-style virtual reality world in the film "Don't Worry Darling," designed to imprison women in an artificial domestic utopia without their consent.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Victory Project simulation Target entity description: The Victory Project simulation is a fabricated 1950s-style virtual reality world in the film "Don't Worry Darling," designed to imprison women in an artificial domestic utopia without their consent.
-
A.
Victory Program
The Victory Program was a comprehensive U.S. military mobilization and production plan developed before America’s entry into World War II to prepare the nation for large-scale global conflict.
-
B.
Matrix simulation
The Matrix simulation is a vast, computer-generated virtual reality that enslaves human minds while masking the dystopian reality of their world in the Matrix film series.
-
C.
Project Reality
Project Reality was the development codename for what became the Nintendo 64, a 64-bit home video game console created by Nintendo in collaboration with Silicon Graphics.
-
D.
1060 Project
1060 Project is the major renovation and modernization initiative of Wrigley Field undertaken by the Ricketts family, transforming the historic ballpark and its surrounding area.
-
E.
Paradice project
The Paradice project is a clandestine genetic-engineering initiative in Margaret Atwood’s MaddAddam trilogy that creates the bioengineered humanoid species known as the Crakers.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aa8550c8819095508a2ed9acf3db |
completed | April 8, 2026, 7:20 p.m. |
| NER | Named-entity recognition | batch_69d7520550c4819081296546c8f534f1 |
completed | April 9, 2026, 7:15 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69e15500bb7881908b9799d7653aec72 |
completed | April 16, 2026, 9:30 p.m. |
| NEDg | Description generation | batch_69e17d3060888190b3801272835b939a |
completed | April 17, 2026, 12:22 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69e1806bc1048190bcbff6f6d3d7da19 |
completed | April 17, 2026, 12:35 a.m. |
Created at: April 8, 2026, 9:21 p.m.