Triple
T10878038
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Sixaxis |
E256848
|
entity |
| Predicate | alsoKnownAs |
P39
|
FINISHED |
| Object | PS3 Sixaxis controller |
E256848
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: PS3 Sixaxis controller | Statement: [Sixaxis, alsoKnownAs, PS3 Sixaxis controller]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: PS3 Sixaxis controller Context triple: [Sixaxis, alsoKnownAs, PS3 Sixaxis controller]
-
A.
Sixaxis
chosen
Sixaxis is Sony's motion-sensing wireless game controller originally released alongside the PlayStation 3.
-
B.
DualShock
DualShock is Sony's iconic line of PlayStation game controllers featuring dual analog sticks and vibration feedback.
-
C.
DualShock 4
DualShock 4 is Sony’s wireless game controller for the PlayStation 4, featuring a touchpad, motion sensors, light bar, and built-in speaker.
-
D.
PlayStation Camera
PlayStation Camera is a motion-sensing and voice-recognition accessory for PlayStation consoles that enables features like player tracking, video streaming, and integration with virtual reality.
-
E.
GameCube controller
The GameCube controller is Nintendo’s distinctive gamepad for the GameCube console, known for its ergonomic design, asymmetrical button layout, and enduring popularity in competitive Super Smash Bros. play.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aa848804819081b2713ca0bedf06 |
completed | April 8, 2026, 7:20 p.m. |
| NER | Named-entity recognition | batch_69d751ae92548190a3563c5b18650a32 |
completed | April 9, 2026, 7:13 a.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69e154d8f9b881908025acc6ff1beb9f |
completed | April 16, 2026, 9:30 p.m. |
Created at: April 8, 2026, 9:21 p.m.