Triple
T10813386
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | The 3 Worlds of Gulliver |
E255159
|
entity |
| Predicate | hasVisualEffectsStyle |
P1609
|
FINISHED |
| Object | live-action and stop-motion integration |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: live-action and stop-motion integration | Statement: [The 3 Worlds of Gulliver, hasVisualEffectsStyle, live-action and stop-motion integration]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: hasVisualEffectsStyle Context triple: [The 3 Worlds of Gulliver, hasVisualEffectsStyle, live-action and stop-motion integration]
-
A.
visualEffect
Indicates that one entity produces, modifies, or is associated with a particular visual effect on another entity or within a scene.
-
B.
hasLightingEffect
Indicates that one entity applies, produces, or is associated with a particular lighting effect on another entity or environment.
-
C.
hasVisualEffectsSupervisor
Indicates that one entity serves as the visual effects supervisor responsible for overseeing the visual effects work on another entity (such as a film, episode, or production).
-
D.
hasStyle
chosen
Indicates that an entity possesses, exhibits, or is characterized by a particular style or manner.
-
E.
hasVisualIndicator
Indicates that an entity is associated with some form of visual cue or marker that signals its status, condition, or presence.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d6aa61c15c8190a1839550c56e75e1 |
completed | April 8, 2026, 7:20 p.m. |
| NER | Named-entity recognition | batch_69d733eba9b48190b4dbe7fe5d8be0a4 |
completed | April 9, 2026, 5:06 a.m. |
| PD | Predicate disambiguation | batch_69d70d1bf3648190b36fa96ea018e0dc |
completed | April 9, 2026, 2:21 a.m. |
Created at: April 8, 2026, 9:18 p.m.