Triple

T10813386
Position Surface form Disambiguated ID Type / Status
Subject The 3 Worlds of Gulliver E255159 entity
Predicate hasVisualEffectsStyle P1609 FINISHED
Object live-action and stop-motion integration LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: live-action and stop-motion integration | Statement: [The 3 Worlds of Gulliver, hasVisualEffectsStyle, live-action and stop-motion integration]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasVisualEffectsStyle
Context triple: [The 3 Worlds of Gulliver, hasVisualEffectsStyle, live-action and stop-motion integration]
  • A. visualEffect
    Indicates that one entity produces, modifies, or is associated with a particular visual effect on another entity or within a scene.
  • B. hasLightingEffect
    Indicates that one entity applies, produces, or is associated with a particular lighting effect on another entity or environment.
  • C. hasVisualEffectsSupervisor
    Indicates that one entity serves as the visual effects supervisor responsible for overseeing the visual effects work on another entity (such as a film, episode, or production).
  • D. hasStyle chosen
    Indicates that an entity possesses, exhibits, or is characterized by a particular style or manner.
  • E. hasVisualIndicator
    Indicates that an entity is associated with some form of visual cue or marker that signals its status, condition, or presence.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aa61c15c8190a1839550c56e75e1 completed April 8, 2026, 7:20 p.m.
NER Named-entity recognition batch_69d733eba9b48190b4dbe7fe5d8be0a4 completed April 9, 2026, 5:06 a.m.
PD Predicate disambiguation batch_69d70d1bf3648190b36fa96ea018e0dc completed April 9, 2026, 2:21 a.m.
Created at: April 8, 2026, 9:18 p.m.