Triple

T10786339
Position Surface form Disambiguated ID Type / Status
Subject Unicode 7.0 E254460 entity
Predicate totalCharactersInStandard P95475 FINISHED
Object 113021 LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: 113021 | Statement: [Unicode 7.0, totalCharactersInStandard, 113021]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: totalCharactersInStandard
Context triple: [Unicode 7.0, totalCharactersInStandard, 113021]
  • A. numberOfCharacters
    Indicates the total count of individual characters present in a given text, string, or entity’s representation.
  • B. graphicCharactersCount
    Indicates the number of printable (non-control) characters present in a given text or string.
  • C. totalCharactersAfterRelease
    Indicates the total number of characters that exist in a work or product after its release (including any additions or updates made post-launch).
  • D. numberOfPlayableCharacters
    Indicates the total count of distinct characters that can be actively controlled or played by a user in a game or interactive experience.
  • E. numberOfCommonUseCharacters
    Indicates the count of characters that are shared in common between two entities’ representations or strings.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aa609f008190a294200aefcb7bd5 completed April 8, 2026, 7:20 p.m.
NER Named-entity recognition batch_69d732d44b488190a9f3ab9b177e737a completed April 9, 2026, 5:02 a.m.
PD Predicate disambiguation batch_69d6f316940c819092a96c429629fdef completed April 9, 2026, 12:30 a.m.
PDg Predicate description generation batch_69d6fa334b8c819082eaf8537084c323 completed April 9, 2026, 1 a.m.
Created at: April 8, 2026, 9:17 p.m.