Triple

T10214259
Position Surface form Disambiguated ID Type / Status
Subject Core Animation E242401 entity
Predicate layerBacks P36580 FINISHED
Object NSView
NSView is the fundamental visual building block for user interfaces in macOS applications, representing a rectangular region responsible for drawing and event handling.
E849987 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: NSView | Statement: [Core Animation, layerBacks, NSView]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: NSView
Context triple: [Core Animation, layerBacks, NSView]
  • A. SKView
    SKView is the SpriteKit-specific view class in Apple’s frameworks that renders and manages SpriteKit scenes within an app’s user interface.
  • B. macOS Cocoa
    macOS Cocoa is Apple’s native object-oriented application framework for building graphical user interfaces on macOS.
  • C. SCNView
    SCNView is a Cocoa view class in Apple’s SceneKit framework that renders and displays 3D scene content with built-in support for camera control, lighting, and animations.
  • D. NSObject
    NSObject is the root base class in Objective-C from which most classes in Cocoa and Cocoa Touch inherit, providing fundamental object behavior such as memory management and message sending.
  • E. Core Animation
    Core Animation is Apple’s high-performance graphics rendering and animation framework used to create smooth, hardware-accelerated visual effects in macOS, iOS, and other Apple platforms.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: NSView
Triple: [Core Animation, layerBacks, NSView]
Generated description
NSView is the fundamental visual building block for user interfaces in macOS applications, representing a rectangular region responsible for drawing and event handling.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: NSView
Target entity description: NSView is the fundamental visual building block for user interfaces in macOS applications, representing a rectangular region responsible for drawing and event handling.
  • A. SKView
    SKView is the SpriteKit-specific view class in Apple’s frameworks that renders and manages SpriteKit scenes within an app’s user interface.
  • B. macOS Cocoa
    macOS Cocoa is Apple’s native object-oriented application framework for building graphical user interfaces on macOS.
  • C. SCNView
    SCNView is a Cocoa view class in Apple’s SceneKit framework that renders and displays 3D scene content with built-in support for camera control, lighting, and animations.
  • D. NSObject
    NSObject is the root base class in Objective-C from which most classes in Cocoa and Cocoa Touch inherit, providing fundamental object behavior such as memory management and message sending.
  • E. Core Animation
    Core Animation is Apple’s high-performance graphics rendering and animation framework used to create smooth, hardware-accelerated visual effects in macOS, iOS, and other Apple platforms.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d381ae26c48190985abd0e25ee5d04 completed April 6, 2026, 9:49 a.m.
NER Named-entity recognition batch_69d4d1f860048190bb20f7d3bf87f347 completed April 7, 2026, 9:44 a.m.
NED1 Entity disambiguation (via context triple) batch_69d652ea80dc81908bc65ee2ec390467 completed April 8, 2026, 1:06 p.m.
NEDg Description generation batch_69d657818b008190a24170717cff53b9 completed April 8, 2026, 1:26 p.m.
NED2 Entity disambiguation (via description) batch_69d65835a11c819083d069ab0f644d4c completed April 8, 2026, 1:29 p.m.
Created at: April 6, 2026, 11:04 a.m.