Triple
T10214106
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | MetalKit |
E242398
|
entity |
| Predicate | integratesWith |
P1075
|
FINISHED |
| Object | GameController framework |
E209898
|
NE FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: GameController framework | Statement: [MetalKit, integratesWith, GameController framework]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: GameController framework Context triple: [MetalKit, integratesWith, GameController framework]
-
A.
GameController
chosen
GameController is an Apple framework that provides APIs for integrating and managing game input devices such as controllers across Apple platforms.
-
B.
ADF Controller
ADF Controller is a framework within Oracle ADF that manages application flow and navigation using task flows and declarative control logic.
-
C.
GameKit
GameKit is Apple's framework that enables multiplayer gaming, leaderboards, achievements, and other social gaming features across its platforms.
-
D.
GCMicroGamepad
GCMicroGamepad is a compact Apple game controller profile designed for simple directional input and a few action buttons, commonly used with iOS, tvOS, and macOS games.
-
E.
GameplayKit
GameplayKit is an Apple game-development framework that provides tools for AI, pathfinding, state machines, and other core gameplay logic across iOS, macOS, and related platforms.
- F. None of above.
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69d381ae26c48190985abd0e25ee5d04 |
completed | April 6, 2026, 9:49 a.m. |
| NER | Named-entity recognition | batch_69d3aa24efc081909714d98943543283 |
completed | April 6, 2026, 12:42 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69d652ea80dc81908bc65ee2ec390467 |
completed | April 8, 2026, 1:06 p.m. |
Created at: April 6, 2026, 11:04 a.m.