Triple

T10124405
Position Surface form Disambiguated ID Type / Status
Subject American Psycho E226175 entity
Predicate mainCharacter P1183 FINISHED
Object Patrick Bateman E264226 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Patrick Bateman | Statement: [American Psycho, mainCharacter, Patrick Bateman]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Patrick Bateman
Context triple: [American Psycho, mainCharacter, Patrick Bateman]
  • A. Patrick Bateman chosen
    Patrick Bateman is the psychopathic Wall Street investment banker and unreliable narrator at the center of Bret Easton Ellis’s novel "American Psycho" and its film adaptation.
  • B. Tom Ripley
    Tom Ripley is a charming yet deeply amoral con artist and serial imposter best known as the psychologically complex antihero of Patricia Highsmith’s crime novels.
  • C. Seymour Durst
    Seymour Durst was a prominent New York City real estate developer and patriarch of the Durst family, known for expanding The Durst Organization into a major Manhattan property empire and for his outspoken political views.
  • D. Thomas Ripley
    Thomas Ripley was an 18th-century English architect and master carpenter known for his work on prominent country houses and public buildings, including contributions to Palladian architecture.
  • E. Brian Moriarty
    Brian Moriarty is an American game designer best known for his influential work on classic interactive fiction titles such as "Trinity" and "Wishbringer," as well as LucasArts' "Loom."
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca843057b48190a86730167f5d6b98 completed March 30, 2026, 2:09 p.m.
NER Named-entity recognition batch_69cdd2ebe4548190a484c145639d92f0 completed April 2, 2026, 2:22 a.m.
NED1 Entity disambiguation (via context triple) batch_69d2cc5cb62081908f4725de14916c11 completed April 5, 2026, 8:55 p.m.
Created at: March 30, 2026, 9:05 p.m.