Triple

T1010965
Position Surface form Disambiguated ID Type / Status
Subject Dwight Fairfield E21820 entity
Predicate gameMechanicCategory P87 FINISHED
Object survivor perks LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: survivor perks | Statement: [Dwight Fairfield, gameMechanicCategory, survivor perks]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: gameMechanicCategory
Context triple: [Dwight Fairfield, gameMechanicCategory, survivor perks]
  • A. notableGameType
    Indicates that a game is of a particular type or category for which the subject is especially well known or notable.
  • B. definesMechanism
    Indicates that one entity specifies or explains the underlying process or mechanism by which another entity operates or occurs.
  • C. videoGame
    Indicates that one entity is a video game associated with, created by, or otherwise related to another entity.
  • D. category chosen
    Indicates that one entity is classified as a member or type within the grouping or class defined by another entity.
  • E. cityGame6
    Indicates a relationship where an entity is associated with a specific city-based game, event, or competition labeled as variant 6.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69a493c68e24819080ed0ee8bcfd5ce0 completed March 1, 2026, 7:30 p.m.
NER Named-entity recognition batch_69a4b7f4c66c8190b6098fb72c1465a3 completed March 1, 2026, 10:04 p.m.
PD Predicate disambiguation batch_69a4b7203124819091de68cba5f731c1 completed March 1, 2026, 10:01 p.m.
Created at: March 1, 2026, 7:41 p.m.