hasLevelDesign
P98706
predicate
Indicates that one entity possesses, is associated with, or is defined by a particular level design created or specified by another entity.
Observed surface forms (2)
- levelDesignFeature ×5
- levelDesign ×2
Sample triples (17)
| Subject | Object |
|---|---|
| Deathloop | open-ended sandbox environments ⓘ |
| Disruptor | corridor-based maps ⓘ |
| Duke Nukem 64 | modified levels via predicate surface "levelDesign" ⓘ |
| Escape from Wolfenstein | maze-like corridors via predicate surface "levelDesignFeature" ⓘ |
| Escape from Wolfenstein | secret rooms via predicate surface "levelDesignFeature" ⓘ |
| Mighty DOOM | short stages ⓘ |
| Mighty DOOM | wave-based encounters ⓘ |
| Nemesis | fixed scrolling stages ⓘ |
| Operation: Eisenfaust | maze-like corridors ⓘ |
| Psi-Ops: The Mindgate Conspiracy | linear mission-based structure ⓘ |
| Serious Sam Double D | linear stages via predicate surface "levelDesign" ⓘ |
| Slums | central street area via predicate surface "levelDesignFeature" ⓘ |
| Slums | multiple flanking routes via predicate surface "levelDesignFeature" ⓘ |
| Slums | tight alleyways via predicate surface "levelDesignFeature" ⓘ |
| Tearaway | puzzle-platforming challenges ⓘ |
| Trail of the Madman | maze-like corridors ⓘ |
| Trail of the Madman | multiple interconnected rooms ⓘ |