strategyComponent
P85260
predicate
Indicates that one element functions as a constituent or building block within a broader strategy.
Observed surface forms (2)
| Surface form | Occurrences |
|---|---|
| strategyElement | 31 |
| strategyContribution | 1 |
Sample triples (46)
| Subject | Object |
|---|---|
| Ending the HIV Epidemic in the U.S. initiative | Diagnose all people with HIV as early as possible ⓘ |
| Ending the HIV Epidemic in the U.S. initiative | Treat people with HIV rapidly and effectively to reach sustained viral suppression ⓘ |
| Ending the HIV Epidemic in the U.S. initiative | Prevent new HIV transmissions using proven interventions, including PrEP and syringe services programs ⓘ |
| Ending the HIV Epidemic in the U.S. initiative | Respond quickly to potential HIV outbreaks to get needed prevention and treatment services to people who need them ⓘ |
| 4×100 metre freestyle relay | ordering swimmers by speed and start ability via predicate surface "strategyElement" ⓘ |
| Battle of Winterfell | Bran used as bait for the Night King via predicate surface "strategyElement" ⓘ |
| Battle of Winterfell | defensive stand at Winterfell via predicate surface "strategyElement" ⓘ |
| Battle of Winterfell | use of dragons in aerial combat via predicate surface "strategyElement" ⓘ |
| Tilt-a-Kart | positioning to control tilt via predicate surface "strategyElement" ⓘ |
| Tilt-a-Kart | using tilt to push opponents via predicate surface "strategyElement" ⓘ |
| Tilt-a-Kart | timing item throws with tilt via predicate surface "strategyElement" ⓘ |
| Tug of War (Squid Game) | physical strength via predicate surface "strategyElement" ⓘ |
| Tug of War (Squid Game) | team coordination via predicate surface "strategyElement" ⓘ |
| Tug of War (Squid Game) | psychological tactics via predicate surface "strategyElement" ⓘ |
| Tug of War (Squid Game) | foot positioning via predicate surface "strategyElement" ⓘ |
| Tug of War (Squid Game) | leaning back to maximize force via predicate surface "strategyElement" ⓘ |
| Tug of War (Squid Game) | alternating left-right player arrangement via predicate surface "strategyElement" ⓘ |
| Tug of War (Squid Game) | initial step-forward feint via predicate surface "strategyElement" ⓘ |
|
¡Uno! game
surface form:
¡Uno!
|
timing of playing action cards via predicate surface "strategyElement" ⓘ |
|
¡Uno! game
surface form:
¡Uno!
|
hand management to avoid being stuck via predicate surface "strategyElement" ⓘ |
|
¡Uno! game
surface form:
¡Uno!
|
color control on discard pile via predicate surface "strategyElement" ⓘ |
| IndyCar Series street circuit races | fuel strategy via predicate surface "strategyElement" ⓘ |
| IndyCar Series street circuit races | tire compound choice via predicate surface "strategyElement" ⓘ |
| IndyCar Series street circuit races | pit stop timing via predicate surface "strategyElement" ⓘ |
| 4 × 100 metres relay | order of runners by speed and baton skills via predicate surface "strategyElement" ⓘ |
| 4 × 400 metres relay | order of runners via predicate surface "strategyElement" ⓘ |
| 4 × 400 metres relay | baton exchange technique via predicate surface "strategyElement" ⓘ |
| 4 × 400 metres relay | lane positioning at break via predicate surface "strategyElement" ⓘ |
|
EHE
surface form:
Ending the HIV Epidemic in the U.S.
|
targeted prevention strategies ⓘ |
|
EHE
surface form:
Ending the HIV Epidemic in the U.S.
|
targeted diagnosis strategies ⓘ |
|
EHE
surface form:
Ending the HIV Epidemic in the U.S.
|
targeted treatment strategies ⓘ |
|
EHE
surface form:
Ending the HIV Epidemic in the U.S.
|
targeted response strategies ⓘ |
|
General Jan Dodonna
surface form:
Jan Dodonna
|
identified weakness in the Death Star thermal exhaust port via predicate surface "strategyContribution" ⓘ |
| John Legere | elimination of annual service contracts at T-Mobile US via predicate surface "strategyElement" ⓘ |
| John Legere | simplified rate plans at T-Mobile US via predicate surface "strategyElement" ⓘ |
| John Legere | aggressive customer acquisition tactics at T-Mobile US via predicate surface "strategyElement" ⓘ |
| Shazzrah | spread out to reduce Arcane Explosion damage via predicate surface "strategyElement" ⓘ |
| Shazzrah | manage threat after Blink via predicate surface "strategyElement" ⓘ |
| Shazzrah | decursing Curse of Shazzrah via predicate surface "strategyElement" ⓘ |
| Shazzrah | interrupting or avoiding Counterspell via predicate surface "strategyElement" ⓘ |
| Catt’s Winning Plan | state-by-state suffrage campaigns ⓘ |
| Catt’s Winning Plan | pursuit of a federal suffrage amendment ⓘ |
| Catt’s Winning Plan | coordinated lobbying of Congress ⓘ |
| Catt’s Winning Plan | targeted campaigns in key states to build momentum ⓘ |
| Catt’s Winning Plan | public education and propaganda for woman suffrage ⓘ |
| Catt’s Winning Plan | centralized national coordination of local suffrage work ⓘ |