buttonPlacement

P84763
predicate

Indicates the spatial or positional arrangement of a button relative to other elements or within a given interface or context.

All labels observed (2)

Label Occurrences
buttonLayout 18
buttonPlacement canonical 1

Description generation (PDg)

The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.

Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning.  
# Instructions
Focus on describing the relationship, not the entities themselves. 
# Response Format
Begin the description with \' Indicates...\'
Input
Predicate: buttonPlacement
Generated description
Indicates the spatial or positional arrangement of a button relative to other elements or within a given interface or context.

Sample triples (19)

Subject Object
Nunchuk C and Z buttons on front grip
GameCube controller large central A button via predicate surface "buttonLayout"
GameCube controller smaller B button below A via predicate surface "buttonLayout"
GameCube controller X and Y buttons surrounding A via predicate surface "buttonLayout"
GameCube controller octagonal gate around analog stick via predicate surface "buttonLayout"
Sixaxis similar to DualShock series via predicate surface "buttonLayout"
DualShock four face buttons arranged in diamond pattern via predicate surface "buttonLayout"
PlayStation Move similar to DualShock face buttons via predicate surface "buttonLayout"
NES Advantage arcade-style layout via predicate surface "buttonLayout"
Sega Saturn Arcade Stick arcade-style layout via predicate surface "buttonLayout"
Neo Geo Pocket D-pad style thumbstick and two main action buttons via predicate surface "buttonLayout"
DualShock 2 four face buttons (Triangle, Circle, Cross, Square) via predicate surface "buttonLayout"
DualShock 2 four shoulder buttons (L1, R1, L2, R2) via predicate surface "buttonLayout"
DualShock 2 two analog sticks via predicate surface "buttonLayout"
Vive controllers circular trackpad via predicate surface "buttonLayout"
Vive controllers trigger button on the back via predicate surface "buttonLayout"
Vive controllers grip buttons on the sides via predicate surface "buttonLayout"
Vive controllers menu button above trackpad via predicate surface "buttonLayout"
Vive controllers system button below trackpad via predicate surface "buttonLayout"