buttonPlacement

P84763 predicate

Indicates the spatial or positional arrangement of a button relative to other elements or within a given interface or context.

Observed surface forms (1)

Sample triples (19)

Subject Object
DualShock four face buttons arranged in diamond pattern via predicate surface "buttonLayout"
DualShock 2 four face buttons (Triangle, Circle, Cross, Square) via predicate surface "buttonLayout"
DualShock 2 four shoulder buttons (L1, R1, L2, R2) via predicate surface "buttonLayout"
DualShock 2 two analog sticks via predicate surface "buttonLayout"
GameCube controller X and Y buttons surrounding A via predicate surface "buttonLayout"
GameCube controller large central A button via predicate surface "buttonLayout"
GameCube controller octagonal gate around analog stick via predicate surface "buttonLayout"
GameCube controller smaller B button below A via predicate surface "buttonLayout"
NES Advantage arcade-style layout via predicate surface "buttonLayout"
Neo Geo Pocket D-pad style thumbstick and two main action buttons via predicate surface "buttonLayout"
Nunchuk C and Z buttons on front grip
PlayStation Move similar to DualShock face buttons via predicate surface "buttonLayout"
Sega Saturn Arcade Stick arcade-style layout via predicate surface "buttonLayout"
Sixaxis similar to DualShock series via predicate surface "buttonLayout"
Vive controllers circular trackpad via predicate surface "buttonLayout"
Vive controllers grip buttons on the sides via predicate surface "buttonLayout"
Vive controllers menu button above trackpad via predicate surface "buttonLayout"
Vive controllers system button below trackpad via predicate surface "buttonLayout"
Vive controllers trigger button on the back via predicate surface "buttonLayout"