machineGoal

P83025
predicate

Indicates that a machine or automated system has a specific objective, target state, or outcome it is intended or programmed to achieve.

All labels observed (5)

Label Occurrences
aiGoal 14
machineGoal canonical 2
robotDesignGoal 2

Description generation (PDg)

The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.

Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning.  
# Instructions
Focus on describing the relationship, not the entities themselves. 
# Response Format
Begin the description with \' Indicates...\'
Input
Predicate: machineGoal
Generated description
Indicates that a machine or automated system has a specific objective, target state, or outcome it is intended or programmed to achieve.

Sample triples (20)

Subject Object
The Evitable Conflict minimization of human suffering
The Evitable Conflict prevention of large-scale conflict
Rethink Robotics work safely alongside humans via predicate surface "robotDesignGoal"
Rethink Robotics human-robot collaboration in manufacturing via predicate surface "robotDesignGoal"
Iron Golem patrol village via predicate surface "aiGoal"
Iron Golem attack hostile mobs near villagers via predicate surface "aiGoal"
Wasserstein GAN minimize critic score on generated samples via predicate surface "generatorObjective"
ARMv9-A higher ML throughput via SVE2 via predicate surface "aiGoal"
Snapchat Spotlight maximize engagement via predicate surface "algorithmGoal"
Wandering Trader (Minecraft) wanders around randomly via predicate surface "aiGoal"
Wandering Trader (Minecraft) avoids hostile mobs via predicate surface "aiGoal"
Wandering Trader (Minecraft) follows its llamas via predicate surface "aiGoal"
Baby Turtle (Minecraft) avoid hostile mobs via predicate surface "aiGoal"
Baby Turtle (Minecraft) wander via predicate surface "aiGoal"
Baby Turtle (Minecraft) panic when attacked via predicate surface "aiGoal"
Vindicator MeleeAttackGoal via predicate surface "aiGoal"
Vindicator BreakDoorGoal via predicate surface "aiGoal"
Vindicator HurtByTargetGoal via predicate surface "aiGoal"
Vindicator NearestAttackableTargetGoal via predicate surface "aiGoal" NERFINISHED
Wandering Traders
surface form: Wandering Trader
avoid nighttime danger by turning invisible via predicate surface "aiGoal"