machineGoal
P83025
predicate
Indicates that a machine or automated system has a specific objective, target state, or outcome it is intended or programmed to achieve.
All labels observed (5)
| Label | Occurrences |
|---|---|
| aiGoal | 14 |
| machineGoal canonical | 2 |
| robotDesignGoal | 2 |
| algorithmGoal | 1 |
| generatorObjective | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: machineGoal
Generated description
Indicates that a machine or automated system has a specific objective, target state, or outcome it is intended or programmed to achieve.
Sample triples (20)
| Subject | Object |
|---|---|
| The Evitable Conflict | minimization of human suffering ⓘ |
| The Evitable Conflict | prevention of large-scale conflict ⓘ |
| Rethink Robotics | work safely alongside humans via predicate surface "robotDesignGoal" ⓘ |
| Rethink Robotics | human-robot collaboration in manufacturing via predicate surface "robotDesignGoal" ⓘ |
| Iron Golem | patrol village via predicate surface "aiGoal" ⓘ |
| Iron Golem | attack hostile mobs near villagers via predicate surface "aiGoal" ⓘ |
| Wasserstein GAN | minimize critic score on generated samples via predicate surface "generatorObjective" ⓘ |
| ARMv9-A | higher ML throughput via SVE2 via predicate surface "aiGoal" ⓘ |
| Snapchat Spotlight | maximize engagement via predicate surface "algorithmGoal" ⓘ |
| Wandering Trader (Minecraft) | wanders around randomly via predicate surface "aiGoal" ⓘ |
| Wandering Trader (Minecraft) | avoids hostile mobs via predicate surface "aiGoal" ⓘ |
| Wandering Trader (Minecraft) | follows its llamas via predicate surface "aiGoal" ⓘ |
| Baby Turtle (Minecraft) | avoid hostile mobs via predicate surface "aiGoal" ⓘ |
| Baby Turtle (Minecraft) | wander via predicate surface "aiGoal" ⓘ |
| Baby Turtle (Minecraft) | panic when attacked via predicate surface "aiGoal" ⓘ |
| Vindicator | MeleeAttackGoal via predicate surface "aiGoal" ⓘ |
| Vindicator | BreakDoorGoal via predicate surface "aiGoal" ⓘ |
| Vindicator | HurtByTargetGoal via predicate surface "aiGoal" ⓘ |
| Vindicator | NearestAttackableTargetGoal via predicate surface "aiGoal" NERFINISHED ⓘ |
|
Wandering Traders
surface form:
Wandering Trader
|
avoid nighttime danger by turning invisible via predicate surface "aiGoal" ⓘ |