hasGameType
P8300
predicate
Indicates that an entity (such as a game or match) is associated with a specific category or type of game.
All labels observed (18)
| Label | Occurrences |
|---|---|
| gameMode | 1,700 |
| gameType | 198 |
| hasGameType canonical | 45 |
| gameModeType | 39 |
| hasTypeOfGame | 28 |
| typeOfGames | 25 |
| hasGameGenre | 17 |
| hasGameplayFeature | 16 |
| gamesType | 14 |
| gameplayType | 13 |
| typeOfGame | 5 |
| hasGameGenreFocus | 4 |
| firstGameType | 2 |
| gameTypeSpecialization | 2 |
| TheCatchGameType | 1 |
| gameTypeHosted | 1 |
| hasGameCategory | 1 |
| hasPrimaryGameMode | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: hasGameType
Generated description
Indicates that an entity (such as a game or match) is associated with a specific category or type of game.
Sample triples (2,112)
| Subject | Object |
|---|---|
| Final Doom | multiplayer via predicate surface "gameMode" ⓘ |
| Wolfenstein II: The New Colossus | single-player via predicate surface "gameMode" ⓘ |
| Redfall | single-player via predicate surface "gameMode" ⓘ |
| Redfall | multiplayer via predicate surface "gameMode" ⓘ |
| Redfall | cooperative multiplayer via predicate surface "gameMode" ⓘ |
| Deathloop | single-player via predicate surface "gameMode" ⓘ |
| Deathloop | multiplayer via predicate surface "gameMode" ⓘ |
| Call of Duty: Black Ops III | single-player via predicate surface "gameMode" ⓘ |
| Call of Duty: Black Ops III | multiplayer via predicate surface "gameMode" ⓘ |
| Call of Duty: Black Ops III | cooperative via predicate surface "gameMode" ⓘ |
| Wolfenstein: Youngblood | single-player via predicate surface "gameMode" ⓘ |
| Wolfenstein: Youngblood | cooperative multiplayer via predicate surface "gameMode" ⓘ |
| Call of Duty 4: Modern Warfare | single-player via predicate surface "gameMode" ⓘ |
| Call of Duty 4: Modern Warfare | multiplayer via predicate surface "gameMode" ⓘ |
| Darkwatch | single-player via predicate surface "gameMode" ⓘ |
| Darkwatch | multiplayer via predicate surface "gameMode" ⓘ |
| The Bourne Conspiracy | single-player via predicate surface "gameMode" ⓘ |
| The Horde | single-player via predicate surface "gameMode" ⓘ |
| Pandemonium! | single-player via predicate surface "gameMode" ⓘ |
| Blackwing Lair | PvE via predicate surface "gameMode" ⓘ |
| Star Wars: The Old Republic | multiplayer via predicate surface "gameMode" ⓘ |
|
Competitive Play
surface form:
Competitive Play (Overwatch)
|
6v6 team mode (Overwatch 1) via predicate surface "gameModeType" ⓘ |
|
Competitive Play
surface form:
Competitive Play (Overwatch)
|
5v5 team mode (Overwatch 2) via predicate surface "gameModeType" ⓘ |
| Reaper | Overwatch via predicate surface "gameMode" ⓘ |
| Reaper | Overwatch 2 via predicate surface "gameMode" ⓘ |
| Genji | multiplayer via predicate surface "gameMode" ⓘ |
| Grim Dawn | single-player via predicate surface "gameMode" ⓘ |
| Grim Dawn | multiplayer via predicate surface "gameMode" ⓘ |
| Battlegrounds mode | online multiplayer via predicate surface "gameModeType" ⓘ |
|
Tavern Brawl mode
surface form:
Tavern Brawl
|
casual via predicate surface "gameModeType" ⓘ |
|
Mage
surface form:
Mage (Hearthstone class)
|
Constructed via predicate surface "gameMode" ⓘ |
|
Mage
surface form:
Mage (Hearthstone class)
|
Arena via predicate surface "gameMode" ⓘ |
|
Mage
surface form:
Mage (Hearthstone class)
|
Battlegrounds (as hero skins, not a class) via predicate surface "gameMode" ⓘ |
| Curse of Naxxramas | single-player via predicate surface "gameMode" ⓘ |
| Curse of Naxxramas | PvE via predicate surface "gameMode" ⓘ |
| Whispers of the Old Gods | playable in Standard at time of release via predicate surface "gameMode" ⓘ |
| Whispers of the Old Gods | playable in Wild after rotation via predicate surface "gameMode" ⓘ |
| Journey to Un'Goro | Standard via predicate surface "gameMode" ⓘ |
| Journey to Un'Goro | Wild via predicate surface "gameMode" ⓘ |
| Knights of the Frozen Throne | Constructed via predicate surface "gameMode" ⓘ |
| Knights of the Frozen Throne | Arena via predicate surface "gameMode" ⓘ |
| Kobolds & Catacombs | single-player roguelike mode via predicate surface "gameModeType" ⓘ |
| The Witchwood | Standard via predicate surface "gameMode" ⓘ |
| The Witchwood | Wild via predicate surface "gameMode" ⓘ |
| The Boomsday Project | Standard via predicate surface "gameMode" ⓘ |
| The Boomsday Project | Wild via predicate surface "gameMode" ⓘ |
| Rise of Shadows | Standard via predicate surface "gameMode" ⓘ |
| Rise of Shadows | Wild via predicate surface "gameMode" ⓘ |
| Descent of Dragons | Standard via predicate surface "gameMode" ⓘ |
| Descent of Dragons | Wild via predicate surface "gameMode" ⓘ |