grantsAbility
P67649
predicate
Indicates that one entity endows another entity with a specific capability or power that it did not previously possess.
Observed surface forms (11)
| Surface form | Occurrences |
|---|---|
| enablesAbility | 17 |
| grantsAbilityTo | 7 |
| abilityGranted | 5 |
| givesAbility | 5 |
| copyAbilityIntroduced | 4 |
| confersCapability | 3 |
| grantAbility | 3 |
| enablesAbilityState | 1 |
| gainsAbilityFrom | 1 |
| grantsMount | 1 |
| providesAbility | 1 |
Sample triples (206)
| Subject | Object |
|---|---|
| P-Wing | automatic level completion assistance in some appearances ⓘ |
| Extremis | direct neural interface with Iron Man armor via predicate surface "givesAbility" ⓘ |
| Extremis | enhanced healing factor via predicate surface "givesAbility" ⓘ |
| Extremis | enhanced strength via predicate surface "givesAbility" ⓘ |
| Extremis | enhanced speed via predicate surface "givesAbility" ⓘ |
| Extremis | internal armor storage via predicate surface "givesAbility" ⓘ |
| Super Star | temporary invincibility ⓘ |
| Super Star | defeat enemies by contact ⓘ |
| Super Acorn | gliding ⓘ |
| Super Acorn | wall-clinging ⓘ |
| Super Acorn | midairBoost ⓘ |
| Super Acorn | slowDescent ⓘ |
| Boomerang Flower | throwing boomerangs via predicate surface "enablesAbility" ⓘ |
| Boomerang Flower | attacking distant enemies via predicate surface "enablesAbility" ⓘ |
| Boomerang Flower | collecting distant items via predicate surface "enablesAbility" ⓘ |
| Ice Flower | Mario via predicate surface "grantsAbilityTo" ⓘ |
| Ice Flower | Luigi via predicate surface "grantsAbilityTo" ⓘ |
| Ice Flower | Toad via predicate surface "grantsAbilityTo" ⓘ |
| Ice Flower | Princess Peach via predicate surface "grantsAbilityTo" ⓘ |
| Ice Flower | various playable characters in Mario games via predicate surface "grantsAbilityTo" ⓘ |
| Rock Mushroom | rolling into a boulder ⓘ |
| Rock Mushroom | smashing through enemies ⓘ |
| Rock Mushroom | breaking certain obstacles ⓘ |
| Spring Mushroom | High bouncing ⓘ |
| Spring Mushroom | Access to high platforms ⓘ |
| Spring Mushroom | Access to otherwise inaccessible areas ⓘ |
| Bee Mushroom | limited flight ⓘ |
| Bee Mushroom | hovering ⓘ |
| Bee Mushroom | clinging to certain walls ⓘ |
| Bee Mushroom | walking on honeycomb surfaces ⓘ |
| Bee Mushroom | slower descent ⓘ |
|
Super Bell power-up
surface form:
Super Bell
|
wall climbing ⓘ |
|
Super Bell power-up
surface form:
Super Bell
|
claw attacks ⓘ |
|
Super Bell power-up
surface form:
Super Bell
|
pouncing attack ⓘ |
|
Super Bell power-up
surface form:
Super Bell
|
faster climbing on fences ⓘ |
|
Super Bell power-up
surface form:
Super Bell
|
scratching attack while running ⓘ |
|
Super Bell power-up
surface form:
Super Bell
|
midair dive attack ⓘ |
|
Super Bell power-up
surface form:
Super Bell
|
climbing up flagpoles ⓘ |
| Super Bell | climb walls ⓘ |
| Super Bell | scratch attack ⓘ |
| Super Bell | pounce attack ⓘ |
| Super Bell | midair dive ⓘ |
| Super Bell | climb flagpoles to the top ⓘ |
| Nanosuit 2.0 | enhanced strength ⓘ |
| Nanosuit 2.0 | enhanced speed ⓘ |
| Nanosuit 2.0 | enhanced armor ⓘ |
| Nanosuit 2.0 | stealth ⓘ |
| Witchblade | enhanced strength ⓘ |
| Witchblade | enhanced speed ⓘ |
| Witchblade | healing factor ⓘ |