experienceIncludes
P61833
predicate
Indicates that a particular experience encompasses, contains, or involves a specified component, activity, or element as part of it.
Observed surface forms (3)
- experienceElement ×10
- experienceComponent ×7
- understandsExperienceAs ×1
Sample triples (29)
| Subject | Object |
|---|---|
| Detonator: Bombs Away | anticipation before drop via predicate surface "experienceElement" ⓘ |
| Detonator: Bombs Away | brief weightlessness via predicate surface "experienceElement" ⓘ |
| Detonator: Bombs Away | sudden acceleration downward via predicate surface "experienceElement" ⓘ |
| Double Shot | brief pauses at peak height via predicate surface "experienceElement" ⓘ |
| Double Shot | rapid rebounds via predicate surface "experienceElement" ⓘ |
| Double Shot | sudden acceleration via predicate surface "experienceElement" ⓘ |
| Double Shot | sudden deceleration via predicate surface "experienceElement" ⓘ |
| Gold Class | attentive staff via predicate surface "experienceElement" ⓘ |
| Gold Class | pre-show lounge experience via predicate surface "experienceElement" ⓘ |
| Gold Class | seat-side ordering via predicate surface "experienceElement" ⓘ |
| Hyper Coaster | high-speed turns ⓘ |
| Hyper Coaster | intense first drop ⓘ |
| Hyper Coaster | rapid elevation changes ⓘ |
| Hyper Coaster | strong airtime hills ⓘ |
| Klondike Gold Rusher | lift hill via predicate surface "experienceComponent" ⓘ |
| Klondike Gold Rusher | themed sound effects via predicate surface "experienceComponent" ⓘ |
| Klondike Gold Rusher | turns and drops via predicate surface "experienceComponent" ⓘ |
| Klondike Gold Rusher | visual theming along track via predicate surface "experienceComponent" ⓘ |
| Odyssey of Terror slide | rapid acceleration ⓘ |
| Odyssey of Terror slide | splashdown at the end ⓘ |
| Odyssey of Terror slide | steep vertical sections ⓘ |
| Odyssey of Terror slide | sudden drops ⓘ |
| Once Upon a Time Adventure | audio storytelling via predicate surface "experienceComponent" ⓘ |
| Once Upon a Time Adventure | environmental storytelling via predicate surface "experienceComponent" ⓘ |
| Once Upon a Time Adventure | visual storytelling via predicate surface "experienceComponent" ⓘ |
| Star Wars: Hyperspace Mountain | dogfights with TIE fighters ⓘ |
| Star Wars: Hyperspace Mountain | flyby of Star Destroyers ⓘ |
| Star Wars: Hyperspace Mountain | launch into hyperspace ⓘ |
| Wesleyan Quadrilateral | personal and communal encounter with God via predicate surface "understandsExperienceAs" ⓘ |