hasFictionalFunction
P60331
predicate
Indicates that an entity serves a role, purpose, or function within a fictional context or narrative.
Observed surface forms (9)
| Surface form | Occurrences |
|---|---|
| fictionalFunction | 29 |
| hasFunctionInStory | 29 |
| hasFunctionInFiction | 7 |
| functionInDecepticonHierarchy | 2 |
| hasFunctionInFranchise | 2 |
| servesFictional | 2 |
| functionForImmortanJoe | 1 |
| functionInLegendarium | 1 |
| hasFictionalMeaning | 1 |
Sample triples (112)
| Subject | Object |
|---|---|
| Barchester Hospital | almshouse for elderly men ⓘ |
| Supercalifragilisticexpialidocious | a word to say when you have nothing else to say (within the film's narrative) via predicate surface "hasFictionalMeaning" ⓘ |
| Laserbeak | Intelligence gathering via predicate surface "functionInDecepticonHierarchy" ⓘ |
| Laserbeak | Surveillance of Autobots via predicate surface "functionInDecepticonHierarchy" ⓘ |
| Strelsau | European-style royal capital ⓘ |
| positronic brain | serves as the thinking mechanism of robots via predicate surface "fictionalFunction" ⓘ |
| positronic brain | enables advanced reasoning and problem solving via predicate surface "fictionalFunction" ⓘ |
| positronic brain | supports natural language understanding in robots via predicate surface "fictionalFunction" ⓘ |
| positronic brain | enables learning and adaptation in robots via predicate surface "fictionalFunction" ⓘ |
| Langley Falls Mall | shopping center for Langley Falls residents ⓘ |
| Pearl Bailey High School | educational institution for teenage characters ⓘ |
| Pearl Bailey High School | recurring backdrop for plotlines in American Dad! ⓘ |
| Westron | serves as the lingua franca of Middle-earth via predicate surface "functionInLegendarium" ⓘ |
| Springfield Police Station façade | police station entrance via predicate surface "hasFunctionInFiction" ⓘ |
| The Five Wives | prized breeders via predicate surface "functionForImmortanJoe" ⓘ |
| Liberty Legion | protect American civilians during World War II via predicate surface "fictionalFunction" ⓘ |
| Dino Institute | sends guests back in time to the age of dinosaurs via predicate surface "hasFunctionInStory" ⓘ |
| Dino Institute | conducts dinosaur-related research via predicate surface "hasFunctionInStory" ⓘ |
| spinning top totem | distinguish dreams from reality via predicate surface "fictionalFunction" ⓘ |
| Translations from the Elvish (in-universe) | source for the Red Book of Westmarch via predicate surface "fictionalFunction" ⓘ |
| Arconia apartment building | site of multiple murders via predicate surface "hasFunctionInStory" ⓘ |
| Arconia apartment building | community hub for residents via predicate surface "hasFunctionInStory" ⓘ |
| Arconia apartment building | source of clues for investigations via predicate surface "hasFunctionInStory" ⓘ |
|
Central Perk coffeehouse
surface form:
Central Perk
|
coffee via predicate surface "servesFictional" ⓘ |
|
Central Perk coffeehouse
surface form:
Central Perk
|
pastries via predicate surface "servesFictional" ⓘ |
| St. Eligius Hospital | teaching hospital via predicate surface "hasFunctionInStory" ⓘ |
| Villa on Kalokairi | family home via predicate surface "hasFunctionInStory" ⓘ |
| Villa on Kalokairi | guesthouse via predicate surface "hasFunctionInStory" ⓘ |
| Cadian ball | brings characters together via predicate surface "hasFunctionInStory" ⓘ |
| Cadian ball | creates social tension via predicate surface "hasFunctionInStory" ⓘ |
| Cadian ball | enables flirtation and courtship via predicate surface "hasFunctionInStory" ⓘ |
| CTU | prevent terrorist attacks on U.S. soil via predicate surface "fictionalFunction" ⓘ |
| CTU | gather intelligence on terrorist threats via predicate surface "fictionalFunction" ⓘ |
| CTU | coordinate with other U.S. agencies via predicate surface "fictionalFunction" ⓘ |
| Beecher's Hope | central setting for John Marston's family life via predicate surface "hasFunctionInStory" ⓘ |
| Beecher's Hope | epilogue setting in Red Dead Redemption via predicate surface "hasFunctionInStory" ⓘ |
| Beecher's Hope | epilogue setting in Red Dead Redemption 2 via predicate surface "hasFunctionInStory" ⓘ |
|
Fairvale, California (fictional)
surface form:
Fairvale, California
|
home of Sam Loomis via predicate surface "hasFunctionInStory" ⓘ |
|
Fairvale, California (fictional)
surface form:
Fairvale, California
|
destination related to Marion Crane via predicate surface "hasFunctionInStory" ⓘ |
| The Harp of Rassilon | acts as a key to hidden mechanisms via predicate surface "hasFunctionInFiction" ⓘ |
| The Harp of Rassilon | serves as a puzzle device via predicate surface "hasFunctionInFiction" ⓘ |
| The Harp of Rassilon | operates secret systems when used correctly via predicate surface "hasFunctionInFiction" ⓘ |
| Grandpere's Eiffel Tower | setting for scenes with Grandpere via predicate surface "hasFunctionInStory" ⓘ |
| Grandpere's Eiffel Tower | symbol of French culture in the Neighborhood of Make-Believe via predicate surface "hasFunctionInStory" ⓘ |
| SMERSH (in the novel) | counterintelligence via predicate surface "fictionalFunction" ⓘ |
| SMERSH (in the novel) | assassination operations via predicate surface "fictionalFunction" ⓘ |
| Walther P38-style pistol (G1) | energy weapon via predicate surface "fictionalFunction" ⓘ |
| Yellowstone Dutton Ranch | cattle ranch ⓘ |
|
Matching Priory (family home in the novel)
surface form:
Matching Priory
|
symbol of aristocratic stability and status via predicate surface "hasFunctionInStory" ⓘ |
| Vulcan salute | formal greeting among Vulcans via predicate surface "fictionalFunction" ⓘ |