GMTrait
P54192
predicate
Indicates a general, often stable characteristic or attribute that an entity possesses.
All labels observed (3)
| Label | Occurrences |
|---|---|
| gameplayTrait | 13 |
| GMTrait canonical | 2 |
| GMTraits | 2 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: GMTrait
Generated description
Indicates a general, often stable characteristic or attribute that an entity possesses.
Sample triples (17)
| Subject | Object |
|---|---|
| Glycine max | herbicide tolerance ⓘ |
| Glycine max | insect resistance ⓘ |
| Ludwig von Koopa | can perform spin jumps via predicate surface "gameplayTrait" ⓘ |
| Ludwig von Koopa | can create shockwaves via predicate surface "gameplayTrait" ⓘ |
| Ludwig von Koopa | can duplicate himself in some boss fights via predicate surface "gameplayTrait" ⓘ |
| Metal Mario | heavyweight character in Mario Kart series via predicate surface "gameplayTrait" ⓘ |
| Metal Mario | high traction in Mario Kart series via predicate surface "gameplayTrait" ⓘ |
| Metal Mario | low acceleration in Mario Kart series via predicate surface "gameplayTrait" ⓘ |
| Dixie Kong | can hover in midair using ponytail spin via predicate surface "gameplayTrait" ⓘ |
| Dixie Kong | can carry barrels with ponytail via predicate surface "gameplayTrait" ⓘ |
| Eric Lecarde | high jump ability via predicate surface "gameplayTrait" ⓘ |
| Eric Lecarde | wide attack range via predicate surface "gameplayTrait" ⓘ |
| Zea mays | herbicide tolerance via predicate surface "GMTraits" ⓘ |
| Zea mays | insect resistance via predicate surface "GMTraits" ⓘ |
| Joe Higashi | strong zoning with projectiles via predicate surface "gameplayTrait" ⓘ |
| Joe Higashi | high mobility via predicate surface "gameplayTrait" ⓘ |
| Joe Higashi | rushdown potential via predicate surface "gameplayTrait" ⓘ |