modeBDescription
P4638
predicate
Indicates the descriptive label or explanation associated with a specific operational or behavioral mode B.
All labels observed (3)
| Label | Occurrences |
|---|---|
| hasMode | 1,472 |
| modeBDescription canonical | 1 |
| passiveModeDescription | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: modeBDescription
Generated description
Indicates the descriptive label or explanation associated with a specific operational or behavioral mode B.
Sample triples (1,474)
| Subject | Object |
|---|---|
| Torghast, Tower of the Damned | The Jailer's Gauntlet via predicate surface "hasMode" ⓘ |
| West Midlands rail network | heavy rail via predicate surface "hasMode" ⓘ |
| Westmoreland station | light rail via predicate surface "hasMode" ⓘ |
| Call of Duty: Black Ops | competitive multiplayer via predicate surface "hasMode" ⓘ |
|
Call of Duty: Black Ops
surface form:
Call of Duty: Call of Duty: Black Ops
|
Zombies mode via predicate surface "hasMode" ⓘ |
| Katamachi/Gakkentoshi corridor via Gakkentoshi Line | heavy rail via predicate surface "hasMode" ⓘ |
| South Chicago branch | rail transport via predicate surface "hasMode" ⓘ |
| body without organs | cancerous BwO via predicate surface "hasMode" ⓘ |
| body without organs | empty BwO via predicate surface "hasMode" ⓘ |
| body without organs | full BwO via predicate surface "hasMode" ⓘ |
| Fast & Furious Crossroads | online multiplayer via predicate surface "hasMode" ⓘ |
| Fast & Furious Crossroads | story campaign via predicate surface "hasMode" ⓘ |
| Manila Light Rail Transit System | elevated sections via predicate surface "hasMode" ⓘ |
| Manila Light Rail Transit System | at-grade sections via predicate surface "hasMode" ⓘ |
| Riograndenser Hunsrückisch | primarily spoken language via predicate surface "hasMode" ⓘ |
| Bratislava–Budapest route | road transport via predicate surface "hasMode" ⓘ |
| Bratislava–Budapest route | rail transport via predicate surface "hasMode" ⓘ |
| Hero Edition | single-player via predicate surface "hasMode" ⓘ |
| Hero Edition | multiplayer via predicate surface "hasMode" ⓘ |
| Berwyn station (Chicago "L") | rail via predicate surface "hasMode" ⓘ |
| Skylanders: Imaginators | Creation Crystal customization mode via predicate surface "hasMode" ⓘ |
| Crash Bandicoot 3: Warped | single-player via predicate surface "hasMode" ⓘ |
| Belokamennaya MCC station | suburban rail via predicate surface "hasMode" ⓘ |
| G Line (Denver commuter rail) | rail via predicate surface "hasMode" ⓘ |
| Marikina–Pasig station | urban rail transit via predicate surface "hasMode" ⓘ |
| Thorndale station (Chicago "L") | rapid transit via predicate surface "hasMode" ⓘ |
| Lakeshore West corridor | rail via predicate surface "hasMode" ⓘ |
| Yonge Street subway corridor | heavy rail rapid transit via predicate surface "hasMode" ⓘ |
| Northstar | rail via predicate surface "hasMode" ⓘ |
|
Line 1
surface form:
Line 1 (Brussels Metro)
|
underground via predicate surface "hasMode" ⓘ |
|
Line 1
surface form:
Line 1 (Brussels Metro)
|
surface via predicate surface "hasMode" ⓘ |
| Highway 7 transit corridor | bus via predicate surface "hasMode" ⓘ |
| Hō‘ae‘ae rail station | metro via predicate surface "hasMode" ⓘ |
| Hō‘ae‘ae rail station | rapid transit via predicate surface "hasMode" ⓘ |
| D Line (Denver light rail) | rail via predicate surface "hasMode" ⓘ |
| Line 13-Jade | rail transport via predicate surface "hasMode" ⓘ |
| Universidad station | metro via predicate surface "hasMode" ⓘ |
| Universidad station | rapid transit via predicate surface "hasMode" ⓘ |
| Kitchener line | heavy rail via predicate surface "hasMode" ⓘ |
| Port Imperial ferry terminal | water transport via predicate surface "hasMode" ⓘ |
| Destiny | Crucible via predicate surface "hasMode" ⓘ |
| Destiny | Strikes via predicate surface "hasMode" ⓘ |
| Destiny | Raids via predicate surface "hasMode" ⓘ |
| Destiny | Patrol missions via predicate surface "hasMode" ⓘ |
| Enemy Territory: Quake Wars | campaign mode via predicate surface "hasMode" ⓘ |
| Enemy Territory: Quake Wars | stopwatch mode via predicate surface "hasMode" ⓘ |
| Enemy Territory: Quake Wars | single-player with bots via predicate surface "hasMode" ⓘ |
| S4 line | rail via predicate surface "hasMode" ⓘ |
| S9 line | passenger transport via predicate surface "hasMode" ⓘ |
| Park Avenue station | light rail via predicate surface "hasMode" ⓘ |