platformsDevelopedFor
P39167
predicate
Indicates the platforms (e.g., operating systems, devices, or environments) for which something has been specifically created or adapted.
All labels observed (22)
| Label | Occurrences |
|---|---|
| platformsDevelopedFor canonical | 203 |
| developedForPlatform | 78 |
| developsForPlatform | 40 |
| platformsWorkedOn | 36 |
| developsFor | 28 |
| platformsAppearedOn | 11 |
| platformsTargeted | 10 |
| developedGameForPlatform | 7 |
| platformsOfNotableWork | 7 |
| platformOfSupportedGame | 3 |
| appPlatforms | 2 |
| developedPlatform | 2 |
| initialPlatforms | 2 |
| appearsOnPlatforms | 1 |
| developmentPlatformFor | 1 |
| gameReleasePlatform | 1 |
| platformsOfOriginalWork | 1 |
| productionForPlatform | 1 |
| programmedForPlatform | 1 |
| standaloneGamePlatform | 1 |
| targetPlatforms | 1 |
| wasDevelopedForWindowsBy | 1 |
Sample triples (438)
| Subject | Object |
|---|---|
| Treyarch |
Windows
ⓘ
surface form:
Microsoft Windows
|
| Treyarch |
PlayStation
ⓘ
surface form:
PlayStation consoles
|
| Treyarch |
Xbox
ⓘ
surface form:
Xbox consoles
|
| Treyarch | Nintendo consoles ⓘ |
| MachineGames |
Windows PC
ⓘ
surface form:
PC
|
| MachineGames | PlayStation ⓘ |
| MachineGames | Xbox ⓘ |
| Sledgehammer Games |
PlayStation
ⓘ
surface form:
PlayStation consoles
|
| Sledgehammer Games |
Xbox
ⓘ
surface form:
Xbox consoles
|
| Sledgehammer Games | Windows PC ⓘ |
| Arkane Studios | PC ⓘ |
| Arkane Studios | PlayStation ⓘ |
| Arkane Studios | Xbox ⓘ |
| Infinity Ward |
Windows PC
ⓘ
surface form:
PC
|
| Infinity Ward |
PlayStation
ⓘ
surface form:
PlayStation consoles
|
| Infinity Ward |
Xbox
ⓘ
surface form:
Xbox consoles
|
| Infinity Ward | Nintendo consoles ⓘ |
| High Moon Studios |
Sony PlayStation 3
via predicate surface "platformsWorkedOn"
ⓘ
surface form:
PlayStation 3
|
| High Moon Studios | Xbox 360 via predicate surface "platformsWorkedOn" ⓘ |
| High Moon Studios | PlayStation 4 via predicate surface "platformsWorkedOn" ⓘ |
| High Moon Studios | Xbox One via predicate surface "platformsWorkedOn" ⓘ |
| High Moon Studios |
Windows
via predicate surface "platformsWorkedOn"
ⓘ
surface form:
Microsoft Windows
|
| Visual Concepts | PlayStation ⓘ |
| Visual Concepts | Xbox ⓘ |
| Visual Concepts |
Windows
ⓘ
surface form:
Microsoft Windows
|
| Visual Concepts | Nintendo consoles ⓘ |
| Giant Sparrow | PlayStation 4 ⓘ |
| Giant Sparrow | Windows ⓘ |
| Giant Sparrow | Xbox One ⓘ |
| Giant Sparrow | Nintendo Switch ⓘ |
| Behaviour Interactive | PC ⓘ |
| Behaviour Interactive | PlayStation ⓘ |
| Behaviour Interactive | Xbox ⓘ |
| Behaviour Interactive | Nintendo Switch ⓘ |
| Behaviour Interactive | mobile devices ⓘ |
|
Mother
surface form:
Mother (After the Fall)
|
VR platforms via predicate surface "appearsOnPlatforms" ⓘ |
| Credit Karma | iOS via predicate surface "appPlatforms" ⓘ |
| Credit Karma | Android via predicate surface "appPlatforms" ⓘ |
| Solitaire | Microsoft via predicate surface "wasDevelopedForWindowsBy" ⓘ |
| BioWare | PC ⓘ |
| BioWare | PlayStation ⓘ |
| BioWare | Xbox ⓘ |
| BioWare | Nintendo consoles ⓘ |
| Raven Software | PC ⓘ |
| Raven Software |
PlayStation
ⓘ
surface form:
PlayStation consoles
|
| Raven Software |
Xbox
ⓘ
surface form:
Xbox consoles
|
| Totally Games | PC ⓘ |
| Intelligent Systems | Nintendo platforms via predicate surface "developsFor" ⓘ |
| Intelligent Systems | Nintendo Switch via predicate surface "developsFor" ⓘ |
| Intelligent Systems | Nintendo 3DS via predicate surface "developsFor" ⓘ |