storyElement
P35676
predicate
Indicates that one entity functions as a narrative component or part within the structure of another entity’s story.
All labels observed (58)
| Label | Occurrences |
|---|---|
| backstoryElement | 148 |
| hasStorylineElement | 128 |
| storyElement canonical | 92 |
| storylineInvolves | 18 |
| commonNarrativeElement | 17 |
| partOfStoryline | 12 |
| storyToldThrough | 10 |
| narrativeElements | 8 |
| storylineIncludes | 8 |
| typicalStoryElement | 8 |
| settingOfStoryArc | 7 |
| storyDevice | 6 |
| shortStoryComponent | 5 |
| storyToldIn | 5 |
| featuresNarrativeElement | 4 |
| inStoryOf | 4 |
| istTeilDerGeschichteVon | 4 |
| narrativeDetail | 4 |
| originWithinStory | 4 |
| partOfStory | 4 |
| storylineFeature | 4 |
| backstoryElementOf | 3 |
| commonStoryElement | 3 |
| plotSummaryElement | 3 |
| storyArcPart | 3 |
| storyElements | 3 |
| storyInvolves | 3 |
| storyUse | 3 |
| storylineInvolved | 3 |
| drivesNarrativeElement | 2 |
| featuresStory | 2 |
| inTulabharamStory | 2 |
| involvesStoryElement | 2 |
| isPartOfStory | 2 |
| legacyInStory | 2 |
| narrativeArcElement | 2 |
| partOfNarrativeStructure | 2 |
| storyCentrality | 2 |
| storyEnvironment | 2 |
| storyFunctionInCinderella | 2 |
| LittleIliadNarrativeScope | 1 |
| addsStoryline | 1 |
| embeddedStory | 1 |
| fourthStoryContent | 1 |
| frameNarrativeElement | 1 |
| settingOfPrologue | 1 |
| shipInStory | 1 |
| shortStoryAppearance | 1 |
| sourceStory | 1 |
| storyContinues | 1 |
| storyContribution | 1 |
| storyElementType | 1 |
| storyFrame | 1 |
| storyIntegration | 1 |
| storyStructureContext | 1 |
| storylineCharacteristic | 1 |
| storylineContext | 1 |
| typicalStoryStructure | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: storyElement
Generated description
Indicates that one entity functions as a narrative component or part within the structure of another entity’s story.
Sample triples (564)
| Subject | Object |
|---|---|
| Samuel Norbert Avery | April Kepner–Jackson Avery relationship arc via predicate surface "partOfStoryline" NERFINISHED ⓘ |
| Maya Bishop | abusive father background via predicate surface "hasStorylineElement" ⓘ |
| Maya Bishop | struggles with work-life balance via predicate surface "hasStorylineElement" ⓘ |
| Maya Bishop | mental health challenges via predicate surface "hasStorylineElement" ⓘ |
| Dean Miller | custody of Pru entrusted to Ben and Miranda via predicate surface "legacyInStory" ⓘ |
| Dr. Charlotte King | sexual assault survivor via predicate surface "hasStorylineElement" ⓘ |
| Dr. Charlotte King | infertility struggles via predicate surface "hasStorylineElement" ⓘ |
| Dr. Charlotte King | marriage to Cooper Freedman via predicate surface "hasStorylineElement" ⓘ |
| Dr. Charlotte King | step‑parenting Mason Warner via predicate surface "hasStorylineElement" ⓘ |
| Dr. Charlotte King | professional conflicts with Oceanside Wellness Group via predicate surface "hasStorylineElement" ⓘ |
| Temple of the Forbidden Eye | guests disturb Mara and trigger the temple’s curse ⓘ |
|
Constantine Jefferson in The Help
surface form:
Constantine Jefferson
|
longtime service to the Phelan family via predicate surface "backstoryElement" ⓘ |
|
Constantine Jefferson in The Help
surface form:
Constantine Jefferson
|
her departure is concealed from Skeeter at first via predicate surface "backstoryElement" ⓘ |
|
Ayesha Rana in EastEnders
surface form:
Ayesha Rana
|
Masood family via predicate surface "partOfStoryline" NERFINISHED ⓘ |
|
Thunder Mesa area (in some parks)
surface form:
Thunder Mesa
|
gold rush ⓘ |
|
Thunder Mesa area (in some parks)
surface form:
Thunder Mesa
|
cursed or haunted elements in some attractions ⓘ |
| Stephanie Edwards | struggles with high expectations and pressure via predicate surface "hasStorylineElement" ⓘ |
| Stephanie Edwards | involved in hospital crises and emergencies via predicate surface "hasStorylineElement" ⓘ |
| Judas Coyne | traumatic childhood via predicate surface "backstoryElement" ⓘ |
| Judas Coyne | abusive father via predicate surface "backstoryElement" ⓘ |
| Keyhouse | built near a portal to another dimension via predicate surface "backstoryElement" ⓘ |
| Infinite | was defeated and humiliated by Shadow the Hedgehog via predicate surface "backstoryElement" ⓘ |
| Infinite | accepted Phantom Ruby power from Eggman via predicate surface "backstoryElement" ⓘ |
| Superman: The Man of Steel #17 | Death of Superman via predicate surface "partOfStoryline" NERFINISHED ⓘ |
| All Star Comics #8 | Introducing Wonder Woman via predicate surface "featuresStory" ⓘ |
| Sonic Colors | Sonic frees alien Wisps captured by Dr. Eggman ⓘ |
| Bob Taylor | victim of past abductions via predicate surface "backstoryElement" ⓘ |
| See You in September | group therapy support group via predicate surface "storyDevice" ⓘ |
|
Boyd Stevens in From
surface form:
Boyd Stevens
|
served as town’s leader before the series timeline via predicate surface "backstoryElement" ⓘ |
| Kevin Khatchadourian | letters written by Eva Khatchadourian via predicate surface "storyToldThrough" ⓘ |
| Valor da Vida | amnesia via predicate surface "featuresNarrativeElement" ⓘ |
| Valor da Vida | kidnapping via predicate surface "featuresNarrativeElement" ⓘ |
| Valor da Vida | family conflict via predicate surface "featuresNarrativeElement" ⓘ |
| Valor da Vida | hidden past via predicate surface "featuresNarrativeElement" ⓘ |
| Prince Ivan | undergoes trials and tribulations ⓘ |
| Prince Ivan | receives magical assistance ⓘ |
| Prince Ivan | faces supernatural adversaries ⓘ |
|
haunted Overlook Hotel
surface form:
Overlook Hotel
|
built on or near a Native American burial ground (in film lore) via predicate surface "backstoryElement" ⓘ |
|
haunted Overlook Hotel
surface form:
Overlook Hotel
|
site of past murders and suicides via predicate surface "backstoryElement" ⓘ |
|
haunted Overlook Hotel
surface form:
Overlook Hotel
|
former caretaker Delbert Grady killed his family via predicate surface "backstoryElement" ⓘ |
|
Cody Morgan in Before I Wake
surface form:
Cody Morgan
|
lost his biological mother via predicate surface "backstoryElement" ⓘ |
| Ray Barnett | complex personal life via predicate surface "hasStorylineElement" ⓘ |
| Ray Barnett | romantic relationships with colleagues via predicate surface "hasStorylineElement" ⓘ |
| Ray Barnett | struggle to balance medicine and music via predicate surface "hasStorylineElement" ⓘ |
| Retroactive series | recurring time loops ⓘ |
| Retroactive series | attempts to change past events ⓘ |
| Retroactive series | unintended consequences ⓘ |
| Declan Porter | teen romance via predicate surface "hasStorylineElement" ⓘ |
| Declan Porter | class conflict via predicate surface "hasStorylineElement" ⓘ |
| Declan Porter | family loyalty via predicate surface "hasStorylineElement" ⓘ |