storyElement
P35676
predicate
Indicates that one entity functions as a narrative component or part within the structure of another entity’s story.
All labels observed (58)
| Label | Occurrences |
|---|---|
| backstoryElement | 148 |
| hasStorylineElement | 128 |
| storyElement canonical | 92 |
| storylineInvolves | 18 |
| commonNarrativeElement | 17 |
| partOfStoryline | 12 |
| storyToldThrough | 10 |
| narrativeElements | 8 |
| storylineIncludes | 8 |
| typicalStoryElement | 8 |
| settingOfStoryArc | 7 |
| storyDevice | 6 |
| shortStoryComponent | 5 |
| storyToldIn | 5 |
| featuresNarrativeElement | 4 |
| inStoryOf | 4 |
| istTeilDerGeschichteVon | 4 |
| narrativeDetail | 4 |
| originWithinStory | 4 |
| partOfStory | 4 |
| storylineFeature | 4 |
| backstoryElementOf | 3 |
| commonStoryElement | 3 |
| plotSummaryElement | 3 |
| storyArcPart | 3 |
| storyElements | 3 |
| storyInvolves | 3 |
| storyUse | 3 |
| storylineInvolved | 3 |
| drivesNarrativeElement | 2 |
| featuresStory | 2 |
| inTulabharamStory | 2 |
| involvesStoryElement | 2 |
| isPartOfStory | 2 |
| legacyInStory | 2 |
| narrativeArcElement | 2 |
| partOfNarrativeStructure | 2 |
| storyCentrality | 2 |
| storyEnvironment | 2 |
| storyFunctionInCinderella | 2 |
| LittleIliadNarrativeScope | 1 |
| addsStoryline | 1 |
| embeddedStory | 1 |
| fourthStoryContent | 1 |
| frameNarrativeElement | 1 |
| settingOfPrologue | 1 |
| shipInStory | 1 |
| shortStoryAppearance | 1 |
| sourceStory | 1 |
| storyContinues | 1 |
| storyContribution | 1 |
| storyElementType | 1 |
| storyFrame | 1 |
| storyIntegration | 1 |
| storyStructureContext | 1 |
| storylineCharacteristic | 1 |
| storylineContext | 1 |
| typicalStoryStructure | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: storyElement
Generated description
Indicates that one entity functions as a narrative component or part within the structure of another entity’s story.
Sample triples (564)
| Subject | Object |
|---|---|
| The Viper | Evolution stable via predicate surface "partOfStoryline" ⓘ |
| The Viper | Legacy stable via predicate surface "partOfStoryline" NERFINISHED ⓘ |
| The Viper | Authority storylines via predicate surface "partOfStoryline" ⓘ |
| The Legend Killer | ending careers of legends via predicate surface "involvesStoryElement" ⓘ |
| The Legend Killer | disrespectful celebrations over fallen legends via predicate surface "involvesStoryElement" ⓘ |
| Danny Taylor | grew up in a rough neighborhood via predicate surface "backstoryElement" ⓘ |
| Danny Taylor | has a troubled family history via predicate surface "backstoryElement" ⓘ |
| Danny Taylor | struggles with anger issues via predicate surface "backstoryElement" ⓘ |
| Brad Pitt as Jerry Welbach | cursed object legend ⓘ |
| Coolsville High School | student life via predicate surface "commonStoryElement" ⓘ |
| Coolsville High School | mystery solving via predicate surface "commonStoryElement" ⓘ |
| Coolsville High School | teen drama via predicate surface "commonStoryElement" ⓘ |
| Eric Gibb | orphaned via predicate surface "backstoryElement" ⓘ |
| Eric Gibb | parents died in a plane crash via predicate surface "backstoryElement" ⓘ |
|
Delta Dawn (fictional woman)
surface form:
Delta Dawn
|
third-person narration in song lyrics via predicate surface "storyToldThrough" ⓘ |
|
Rose
surface form:
Rose (Small World)
|
shapes emotional tone of the musical via predicate surface "storyContribution" ⓘ |
| William Lopez | Maya Lopez via predicate surface "backstoryElementOf" NERFINISHED ⓘ |
| Cabot Cove Sheriff’s Department | questioning suspects via predicate surface "typicalStoryElement" ⓘ |
| Cabot Cove Sheriff’s Department | arresting perpetrators via predicate surface "typicalStoryElement" ⓘ |
| Cabot Cove Sheriff’s Department | providing official police resources to Jessica Fletcher via predicate surface "typicalStoryElement" ⓘ |
| Emma Pillsbury | struggle with obsessive-compulsive tendencies via predicate surface "hasStorylineElement" ⓘ |
| Emma Pillsbury | on-and-off relationship with Will Schuester via predicate surface "hasStorylineElement" ⓘ |
| Emma Pillsbury | marriage to Will Schuester via predicate surface "hasStorylineElement" ⓘ |
| Emma Pillsbury | engagement anxiety via predicate surface "hasStorylineElement" ⓘ |
| Open Windows | computer screen via predicate surface "storyToldThrough" ⓘ |
| Tasha Mack | balancing career and motherhood via predicate surface "hasStorylineElement" ⓘ |
| Tasha Mack | romantic relationships affecting her career via predicate surface "hasStorylineElement" ⓘ |
| Tasha Mack | managing her son’s football career via predicate surface "hasStorylineElement" ⓘ |
| Horace Delaney | had dealings with the East India Company via predicate surface "backstoryElement" ⓘ |
| Horace Delaney | acquired Nootka Sound from a Native American woman via predicate surface "backstoryElement" ⓘ |
| The Suffering | unreliable memories of the protagonist ⓘ |
| The Suffering | flashbacks ⓘ |
| Warcraft II: Beyond the Dark Portal | Orcs vs. Humans conflict via predicate surface "storyContinues" ⓘ |
| Layla | origin story of Mathayus via predicate surface "partOfStory" ⓘ |
| Dragon Priest | antagonist leading dragon cult via predicate surface "storyUse" ⓘ |
| Dragon Priest | ally and interpreter for dragons via predicate surface "storyUse" ⓘ |
| Dragon Priest | quest giver for dragon-related missions via predicate surface "storyUse" ⓘ |
| Seat of the Primus | location tied to the mystery of the Primus’ disappearance ⓘ |
| Seat of the Primus | site of key Necrolord campaign quests ⓘ |
| Seat of the Primus | meeting place for major Maldraxxus leaders ⓘ |
| Olivia Colomar | orphan of the Omnic Crisis in Mexico via predicate surface "backstoryElement" ⓘ |
| Halls of Reflection | players witness memories of Arthas ⓘ |
| Halls of Reflection | players flee from the Lich King rather than defeat him ⓘ |
| KK | former investigator of paranormal cases via predicate surface "backstoryElement" ⓘ |
| KK | lost his body in a previous incident via predicate surface "backstoryElement" ⓘ |
| Hot Stuff the Little Devil | humorous supernatural adventures via predicate surface "typicalStoryElement" ⓘ |
| Hot Stuff the Little Devil | moral lessons via predicate surface "typicalStoryElement" ⓘ |
| Saint of Killers | former Confederate soldier via predicate surface "backstoryElement" ⓘ |
| Saint of Killers | family murdered while he was away via predicate surface "backstoryElement" ⓘ |
| Saint of Killers | died in a blizzard via predicate surface "backstoryElement" ⓘ |