inputDevice
P2571
predicate
Indicates that one entity functions as a device used to provide input to another entity or system.
All labels observed (23)
| Label | Occurrences |
|---|---|
| controlScheme | 359 |
| inputDevice canonical | 194 |
| supportsInputDevice | 98 |
| outputDevice | 37 |
| primaryInputDevice | 20 |
| inputDevices | 19 |
| inputOutput | 19 |
| keyboard | 18 |
| controllerInput | 11 |
| mouseInterface | 10 |
| hasPointingDevice | 5 |
| inputOutputDevice | 5 |
| secondaryInputMethod | 5 |
| inputDeviceSupport | 4 |
| userInputMethod | 4 |
| pointingDevice | 3 |
| typicalInputDevice | 3 |
| primaryInputMethods | 2 |
| defaultStandardInput | 1 |
| inputDeviceType | 1 |
| optionalInputDevice | 1 |
| primaryPointingDevice | 1 |
| programInputMethod | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: inputDevice
Generated description
Indicates that one entity functions as a device used to provide input to another entity or system.
Sample triples (821)
| Subject | Object |
|---|---|
| Apollo Guidance Computer | DSKY display via predicate surface "outputDevice" ⓘ |
| Spider-Man: Shattered Dimensions | gamepad via predicate surface "controlScheme" ⓘ |
| Spider-Man (Game Boy Color) | 2D side-scrolling controls via predicate surface "controlScheme" ⓘ |
| Farm Heroes Saga | touch controls via predicate surface "controlScheme" ⓘ |
| Bubble Witch Saga | mouse controls via predicate surface "controlScheme" ⓘ |
| Bubble Witch Saga | touch controls via predicate surface "controlScheme" ⓘ |
| Flight Simulator series | keyboard via predicate surface "controlScheme" ⓘ |
| Flight Simulator series | joystick via predicate surface "controlScheme" ⓘ |
| Flight Simulator series | yoke via predicate surface "controlScheme" ⓘ |
| Flight Simulator series | rudder pedals via predicate surface "controlScheme" ⓘ |
| Ori series | precision platforming controls via predicate surface "controlScheme" ⓘ |
| Spear of Destiny | keyboard via predicate surface "supportsInputDevice" ⓘ |
| Spear of Destiny | mouse via predicate surface "supportsInputDevice" ⓘ |
| Spear of Destiny | joystick via predicate surface "supportsInputDevice" ⓘ |
| MonstroCity: Rampage | touch controls via predicate surface "controlScheme" ⓘ |
| Wraithborne | touch controls via predicate surface "controlScheme" ⓘ |
| Mighty DOOM | one-touch controls via predicate surface "controlScheme" ⓘ |
| BINAC | paper tape reader ⓘ |
| BINAC | paper tape punch via predicate surface "outputDevice" ⓘ |
| BINAC | typewriter via predicate surface "outputDevice" ⓘ |
| Xerox Alto | mouse ⓘ |
| Xerox Alto | keyboard ⓘ |
| Xerox Alto | 5-key chord keyset ⓘ |
| Pandemonium! | gamepad via predicate surface "controlScheme" ⓘ |
| Disney's Extreme Skate Adventure | gamepad via predicate surface "controlScheme" ⓘ |
| Tony Hawk's Downhill Jam | motion controls on Wii via predicate surface "controlScheme" ⓘ |
| Rock Band | plastic instrument controllers via predicate surface "controlScheme" ⓘ |
| Skylanders: Trap Team | Traptanium Portal ⓘ |
| Skylanders: Trap Team | Skylander figurines ⓘ |
| Skylanders: Trap Team | Traptanium Traps ⓘ |
| StarCraft: Brood War | mouse and keyboard via predicate surface "controlScheme" ⓘ |
| S60 | keypad via predicate surface "primaryInputMethods" ⓘ |
| S60 | touchscreen (from S60 5th Edition) via predicate surface "primaryInputMethods" ⓘ |
| Oculus Rift |
Oculus Touch
ⓘ
surface form:
Oculus Touch controllers
|
| Oculus Rift |
Xbox controller
ⓘ
surface form:
Xbox One controller
|
| Oculus Rift | remote control ⓘ |
| Diablo Immortal | touch controls via predicate surface "controlScheme" ⓘ |
| Diablo Immortal | keyboard and mouse via predicate surface "controlScheme" ⓘ |
| Tony Hawk's Pro Skater 3 | trick-based combo system via predicate surface "controlScheme" ⓘ |
| iMac G4 | Apple Pro Keyboard ⓘ |
| iMac G4 | Apple Pro Mouse ⓘ |
| Snow | USB keyboard ⓘ |
| Snow | USB mouse ⓘ |
| HTC Vive | Vive controllers ⓘ |
| HTC Vive | handheld motion controllers ⓘ |
| HTC Vive | headset tracking sensors ⓘ |
| Tony Hawk's Pro Skater 4 | trick-based button combos via predicate surface "controlScheme" ⓘ |
| Macintosh Performa 200 |
Apple Desktop Bus port
via predicate surface "mouseInterface"
ⓘ
surface form:
Apple Desktop Bus
|
| Sketchpad | light pen ⓘ |
| Sketchpad | keyboard ⓘ |