statusAfterEvents

P195315
predicate

Indicates the resulting status or condition of an entity after one or more specified events have occurred.

Observed surface forms (6)

Surface form Occurrences
statusAfterExpo 2
stateAfterEvent 1
statusAfterEndgame 1

Sample triples (8)

Subject Object
Tol-in-Gaurhoth ruined
Elpis remains with humankind via predicate surface "statusAfterMyth"
Time Stone Destroyed in main timeline via predicate surface "statusAfterEndgame"
Camp Taurajo ruins via predicate surface "statusPostCataclysm"
Temple of Tears destroyed by fire via predicate surface "stateAfterEvent"
Luc Deveraux in Universal Soldier
surface form: Luc Deveraux
resurrected via predicate surface "statusAfterProgram"
McBarge floating McDonald's restaurant
surface form: McBarge
closed via predicate surface "statusAfterExpo"
McBarge floating McDonald's restaurant
surface form: McBarge
abandoned via predicate surface "statusAfterExpo"