gameDemoed
P169201
predicate
Indicates that an instance of a game has been shown or demonstrated, typically in a preview or trial form, to an audience or user.
Observed surface forms (1)
| Surface form | Occurrences |
|---|---|
| showcasedGame | 3 |
Sample triples (16)
| Subject | Object |
|---|---|
| Nintendo Space World 2000 | Super Smash Bros. Melee NERFINISHED ⓘ |
| Nintendo Space World 2000 | Luigi's Mansion NERFINISHED ⓘ |
| Nintendo Space World 2000 | Metroid Prime tech demo ⓘ |
| Nintendo Space World 2000 | The Legend of Zelda GameCube tech demo ⓘ |
| Nintendo Space World 2000 | Mario 128 tech demo NERFINISHED ⓘ |
| Nintendo Space World 2000 | Pikmin (working title demo) NERFINISHED ⓘ |
| Nintendo Space World 2000 | Wave Race: Blue Storm NERFINISHED ⓘ |
| Nintendo Space World 2000 | Star Wars Rogue Squadron II: Rogue Leader NERFINISHED ⓘ |
| Nintendo Space World 2000 | Donkey Kong Racing tech demo NERFINISHED ⓘ |
| Nintendo Space World 2000 | Eternal Darkness: Sanity's Requiem (GameCube version) NERFINISHED ⓘ |
| Nintendo Space World 2000 | Animal Forest (Dōbutsu no Mori) for Nintendo 64 NERFINISHED ⓘ |
| Nintendo Space World 2000 | Pokémon Stadium 2 NERFINISHED ⓘ |
| Nintendo Space World 2000 | Game Boy Advance software lineup ⓘ |
| BlizzCon 2011 | Diablo III via predicate surface "showcasedGame" NERFINISHED ⓘ |
| BlizzCon 2011 | StarCraft II: Heart of the Swarm via predicate surface "showcasedGame" NERFINISHED ⓘ |
| BlizzCon 2011 | World of Warcraft: Mists of Pandaria via predicate surface "showcasedGame" NERFINISHED ⓘ |