typicalPerception
P164151
predicate
Indicates the usual or most common way an entity is perceived or experienced through the senses.
All labels observed (3)
| Label | Occurrences |
|---|---|
| communityPerception | 11 |
| perceptionModeOfInhabitants | 3 |
| typicalPerception canonical | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: typicalPerception
Generated description
Indicates the usual or most common way an entity is perceived or experienced through the senses.
Sample triples (15)
| Subject | Object |
|---|---|
| SR5 | balanced between utility and comfort ⓘ |
| planet Ixchel | tactile perception via predicate surface "perceptionModeOfInhabitants" ⓘ |
| planet Ixchel | emotional perception via predicate surface "perceptionModeOfInhabitants" ⓘ |
| planet Ixchel | telepathic perception via predicate surface "perceptionModeOfInhabitants" ⓘ |
| Pyro | chaotic personality via predicate surface "communityPerception" ⓘ |
| Pyro | darkly comedic character via predicate surface "communityPerception" ⓘ |
| Old Katy | seen as the "old town" area of Katy via predicate surface "communityPerception" ⓘ |
| Ace of Spades | one of the most popular hand cannons in Destiny 2 via predicate surface "communityPerception" ⓘ |
| Gnasher shotgun | high-skill weapon via predicate surface "communityPerception" ⓘ |
| Gnasher shotgun | controversial balance discussions via predicate surface "communityPerception" ⓘ |
| Dr. Boom | Frequently cited as an example of overtuned card design via predicate surface "communityPerception" ⓘ |
| Painsmith Raznal | mechanically demanding encounter via predicate surface "communityPerception" ⓘ |
| Halondrus the Reclaimer | mechanically demanding encounter via predicate surface "communityPerception" ⓘ |
| Halondrus the Reclaimer | movement-intensive boss via predicate surface "communityPerception" ⓘ |
| King Togwaggle | highly memorable combo card via predicate surface "communityPerception" ⓘ |