typicalPerception
P164151
predicate
Indicates the usual or most common way an entity is perceived or experienced through the senses.
Observed surface forms (2)
- communityPerception ×11
- perceptionModeOfInhabitants ×3
Sample triples (15)
| Subject | Object |
|---|---|
| Ace of Spades | one of the most popular hand cannons in Destiny 2 via predicate surface "communityPerception" ⓘ |
| Dr. Boom | Frequently cited as an example of overtuned card design via predicate surface "communityPerception" ⓘ |
| Gnasher shotgun | controversial balance discussions via predicate surface "communityPerception" ⓘ |
| Gnasher shotgun | high-skill weapon via predicate surface "communityPerception" ⓘ |
| Halondrus the Reclaimer | mechanically demanding encounter via predicate surface "communityPerception" ⓘ |
| Halondrus the Reclaimer | movement-intensive boss via predicate surface "communityPerception" ⓘ |
| King Togwaggle | highly memorable combo card via predicate surface "communityPerception" ⓘ |
| Old Katy | seen as the "old town" area of Katy via predicate surface "communityPerception" ⓘ |
| Painsmith Raznal | mechanically demanding encounter via predicate surface "communityPerception" ⓘ |
| Pyro | chaotic personality via predicate surface "communityPerception" ⓘ |
| Pyro | darkly comedic character via predicate surface "communityPerception" ⓘ |
| SR5 | balanced between utility and comfort ⓘ |
| planet Ixchel | emotional perception via predicate surface "perceptionModeOfInhabitants" ⓘ |
| planet Ixchel | tactile perception via predicate surface "perceptionModeOfInhabitants" ⓘ |
| planet Ixchel | telepathic perception via predicate surface "perceptionModeOfInhabitants" ⓘ |