hasGameEndCondition
P159759
predicate
Indicates that an entity specifies the condition or set of conditions under which a game is considered finished or concluded.
Observed surface forms (4)
- hasEndCondition ×12
- gameOverCondition ×2
- endGame ×1
- isFiniteGame ×1
Sample triples (17)
| Subject | Object |
|---|---|
| Chess | checkmate via predicate surface "hasEndCondition" ⓘ |
| Chess | draw by agreement via predicate surface "hasEndCondition" ⓘ |
| Chess | draw by fifty-move rule via predicate surface "hasEndCondition" ⓘ |
| Chess | draw by insufficient material via predicate surface "hasEndCondition" ⓘ |
| Chess | draw by repetition via predicate surface "hasEndCondition" ⓘ |
| Chess | resignation via predicate surface "hasEndCondition" ⓘ |
| Chess | stalemate via predicate surface "hasEndCondition" ⓘ |
| Chess | timeout via predicate surface "hasEndCondition" ⓘ |
| Domineering | no legal moves available to current player ⓘ |
| Flappy Bird | collision with ground via predicate surface "gameOverCondition" ⓘ |
| Flappy Bird | collision with pipes via predicate surface "gameOverCondition" ⓘ |
| Kayles | game ends when no pins remain via predicate surface "hasEndCondition" ⓘ |
| Reversi | game ends when neither player can move via predicate surface "hasEndCondition" ⓘ |
| Reversi | game ends when the board is full via predicate surface "hasEndCondition" ⓘ |
| The Crystal Maze (revival) | Crystal Dome token collection via predicate surface "endGame" ⓘ |
| Threes! | no more valid moves on the grid via predicate surface "hasEndCondition" ⓘ |
| Tic-Tac-Toe | true via predicate surface "isFiniteGame" ⓘ |