hasFictionalSettingElement
P116836
predicate
Indicates that something includes or is associated with a specific element or component of a fictional setting.
Observed surface forms (11)
- fictionalWorldElement ×8
- hasFictionalTopography ×8
- typicalSettingElement ×7
- hasFictionalTerrain ×3
- storyWorldElement ×3
- diegeticWorldElement ×2
- hasFictionalCoordinateType ×1
- hasFictionalWorkplaceSetting ×1
- hasSettingInFiction ×1
- portraysFictionalJungleSetting ×1
- setInFictionalSettingFeature ×1
Sample triples (37)
| Subject | Object |
|---|---|
| Borsetshire | rolling countryside via predicate surface "hasFictionalTopography" ⓘ |
| Borsetshire | small market towns via predicate surface "hasFictionalTopography" ⓘ |
| Borsetshire | valleys via predicate surface "hasFictionalTopography" ⓘ |
| Comnidyne | office via predicate surface "hasFictionalWorkplaceSetting" ⓘ |
| Jenny | fictional city of Mahagonny via predicate surface "hasSettingInFiction" NERFINISHED ⓘ |
| Kirrin Bay | headlands via predicate surface "hasFictionalTopography" ⓘ |
| Kirrin Bay | rock pools via predicate surface "hasFictionalTopography" ⓘ |
| Kirrin Bay | sea caves via predicate surface "hasFictionalTopography" ⓘ |
| Man's Fate (stage adaptations) | European concessions in Shanghai via predicate surface "typicalSettingElement" ⓘ |
| Man's Fate (stage adaptations) | Shanghai streets via predicate surface "typicalSettingElement" ⓘ |
| Man's Fate (stage adaptations) | prisons and interrogation rooms via predicate surface "typicalSettingElement" ⓘ |
| Man's Fate (stage adaptations) | safe houses via predicate surface "typicalSettingElement" ⓘ |
| New York City (fictional setting of film) | buildings where key scenes occur via predicate surface "diegeticWorldElement" ⓘ |
| New York City (fictional setting of film) | streets where Wally Karue moves and interacts via predicate surface "diegeticWorldElement" ⓘ |
| Princess Furball | kingdom via predicate surface "storyWorldElement" ⓘ |
| Princess Furball | kitchen or scullery setting via predicate surface "storyWorldElement" ⓘ |
| Princess Furball | royal court via predicate surface "storyWorldElement" ⓘ |
| Rue Plumet | Parisian street layout via predicate surface "hasFictionalCoordinateType" ⓘ |
|
San Narciso (fictional setting)
surface form:
San Narciso
|
coastal plain via predicate surface "hasFictionalTopography" ⓘ |
|
San Narciso (fictional setting)
surface form:
San Narciso
|
hills with housing developments via predicate surface "hasFictionalTopography" ⓘ |
| Shikasta | Canopus (advanced galactic empire) via predicate surface "fictionalWorldElement" NERFINISHED ⓘ |
| Shikasta | Lock via predicate surface "fictionalWorldElement" ⓘ |
| Shikasta | Shammat (malevolent influence) via predicate surface "fictionalWorldElement" NERFINISHED ⓘ |
| Shikasta | Zone 6 via predicate surface "fictionalWorldElement" NERFINISHED ⓘ |
| Site B | coastal cliffs via predicate surface "hasFictionalTerrain" ⓘ |
| Site B | dense jungle via predicate surface "hasFictionalTerrain" ⓘ |
| Site B | mountainous interior via predicate surface "hasFictionalTerrain" ⓘ |
| Susan | ubiquitous social rating system via predicate surface "setInFictionalSettingFeature" ⓘ |
| Tarzan the Ape Man (1932 film) | African jungle via predicate surface "portraysFictionalJungleSetting" ⓘ |
| The Ron Burgundy Podcast | San Diego news studio ⓘ |
| The Stone Troll | troll folklore adapted to Middle-earth via predicate surface "fictionalWorldElement" ⓘ |
| The Watchers | Earth–Mars relations via predicate surface "fictionalWorldElement" ⓘ |
| The Watchers | Martian colonists via predicate surface "fictionalWorldElement" ⓘ |
| The Watchers | interplanetary travel via predicate surface "fictionalWorldElement" ⓘ |
| U.S. Cavalry vs. Apaches | U.S. frontier forts via predicate surface "typicalSettingElement" ⓘ |
| U.S. Cavalry vs. Apaches | desert landscapes via predicate surface "typicalSettingElement" ⓘ |
| U.S. Cavalry vs. Apaches | remote settlements via predicate surface "typicalSettingElement" ⓘ |