Ghosts

E950331

Ghosts are an elite, covert special operations unit featured as the main playable squad in the Call of Duty: Ghosts campaign.

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Statements (46)

Predicate Object
instanceOf fictional military unit
playable faction
special operations unit
allegiance Allied forces opposing the Federation
United States of America
surface form: United States
appearsIn Call of Duty: Ghosts NERFINISHED
appearsInFranchise Call of Duty NERFINISHED
baseOfOperations Fort Santa Monica NERFINISHED
San Diego region safehouses
commandStructure led by Elias Walker NERFINISHED
conflict United States vs. Federation war
developerOfWork Infinity Ward NERFINISHED
enemyFaction Federation NERFINISHED
equipment advanced military weaponry
military working dogs
tactical gear
factionType elite covert operations unit
firstAppearance Call of Duty: Ghosts (2013) NERFINISHED
formationContext post-ODIN strike conflict
gameModeRole campaign protagonists
playable characters in single-player campaign
genreOfWorkContext first-person shooter
medium video game
missionTypes high-value target elimination
reconnaissance
sabotage
narrativeTheme resistance against occupying force
notableAsset Riley NERFINISHED
notableMember Ajax NERFINISHED
David "Hesh" Walker NERFINISHED
Elias Walker NERFINISHED
Keegan P. Russ NERFINISHED
Kick NERFINISHED
Logan Walker NERFINISHED
Thomas A. Merrick NERFINISHED
operationalScope global
primaryAntagonist Gabriel T. Rorke NERFINISHED
publisherOfWork Activision NERFINISHED
roleInWork main playable squad in Call of Duty: Ghosts campaign
setting near-future alternate timeline
successorRole Logan Walker groomed as future Ghost NERFINISHED
symbol skull-patterned mask
tactics covert infiltration
guerrilla warfare
stealth operations
visualCharacteristic skull-like face paint and masks

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.