ClassVR

E937758

ClassVR is a virtual reality education platform that provides immersive learning experiences for students using VR headsets and interactive content.

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Statements (48)

Predicate Object
instanceOf educational technology product
virtual reality education platform
aimsTo enable experiential learning
improve learning outcomes
increase student engagement
support differentiated instruction
belongsToDomain EdTech
educational virtual reality
contentType curriculum resources
teacher‑created content
third‑party educational content
deploymentModel classroom sets of headsets
school‑wide VR implementation
focusesOn immersive learning experiences
hardwareIncludes charging and storage solutions
standalone VR headsets
hasFeature analytics and usage reporting
central management portal for teachers
classroom device management
content library
lesson planning tools
offers 360‑degree experiences
3D models
interactive simulations
virtual field trips
provides VR headsets
interactive educational content
supports STEM education
arts education
cross‑curricular projects
curriculum‑aligned content
geography education
history education
safe classroom VR usage
science education
teacher control of student headsets
teacher‑led lessons
visual and experiential learning styles
supportsMode group activities
guided experiences
self‑paced exploration
targetAudience students
usedFor K‑12 education
primary education
secondary education
usedIn classrooms
schools
usesTechnology virtual reality

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Education Edition platform ClassVR
subject surface form: Minecraft: Education Edition