Scion
E932615
Scion is a versatile, endgame-unlocked character class in Path of Exile known for its central starting position on the passive skill tree and ability to branch into multiple hybrid ascendancies.
Statements (34)
| Predicate | Object |
|---|---|
| instanceOf |
character class
ⓘ
player character archetype ⓘ |
| appearsIn | Path of Exile NERFINISHED ⓘ |
| ascendancyClass | Ascendant ⓘ |
| ascendancyMechanic |
can allocate additional starting points on passive tree
ⓘ
can allocate minor nodes from multiple ascendancy classes ⓘ can allocate two different ascendancy class paths ⓘ |
| ascendancyType | hybrid ascendancy ⓘ |
| classGroup | core seven classes of Path of Exile ⓘ |
| designFeature |
access to multiple parts of passive tree quickly
ⓘ
high flexibility in passive allocation ⓘ |
| gameDeveloper | Grinding Gear Games NERFINISHED ⓘ |
| gameGenre | action role-playing game ⓘ |
| gender | female ⓘ |
| introducedInLeague | Sacrifice of the Vaal expansion NERFINISHED ⓘ |
| narrativeRole | exile sent to Wraeclast ⓘ |
| playstyleRole |
build enabler
ⓘ
generalist ⓘ |
| primaryAttribute |
Dexterity
ⓘ
Intelligence ⓘ Strength ⓘ |
| releaseYear | 2014 ⓘ |
| startingAreaName | The Twilight Strand NERFINISHED ⓘ |
| startingPosition | center of passive skill tree ⓘ |
| startingPositionType | versatile ⓘ |
| startingWeapon | one-handed sword (default) ⓘ |
| statFocus | balanced attributes ⓘ |
| strength |
access to many keystones with fewer travel nodes
ⓘ
extreme build diversity ⓘ |
| unlockCondition |
defeat final boss of normal difficulty
ⓘ
endgame-unlocked class ⓘ |
| voiceActed | true ⓘ |
| weakness |
requires more planning to optimize passive tree pathing
ⓘ
weaker early-game power compared to specialized classes ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.