Shadow

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Shadow is a hybrid Dexterity/Intelligence character class in Path of Exile, specializing in agile combat, traps, and critical strikes.

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Observed surface forms (1)

Surface form Occurrences
Shadow (Path of Exile) 0

Statements (52)

Predicate Object
instanceOf character class
hybrid class
playable class
appearsIn Path of Exile NERFINISHED
armorAffinity energy shield
evasion
ascendancyAssassinFocus critical strikes
poison
single-target damage
ascendancyClass Assassin NERFINISHED
Saboteur NERFINISHED
Trickster NERFINISHED
ascendancyLocation Lord's Labyrinth NERFINISHED
ascendancySaboteurFocus area control
mines
traps
ascendancyTricksterFocus damage over time
energy shield
evasion
mobility
canUseSkillGems Dexterity skill gems
Dexterity/Intelligence hybrid skill gems
Intelligence skill gems
classType Dexterity/Intelligence hybrid
defensiveMechanic chance to dodge attacks
chance to dodge spells
energy shield
evasion rating
gameDeveloper Grinding Gear Games NERFINISHED
playstyle crit-based damage
high mobility
hit-and-run
mine-based damage
poison damage over time
trap-based damage
primaryAttribute Dexterity
Intelligence
releasePlatform PC NERFINISHED
PlayStation 4 NERFINISHED
Xbox One NERFINISHED
specializesIn agile combat
critical strikes
damage over time
spell damage
traps
startingAreaOnPassiveTree Dexterity/Intelligence section
north-east of the passive skill tree center
startingStatBias high Dexterity
high Intelligence
weaponAffinity claws
daggers
wands

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Path of Exile hasClass Shadow