Hugo Martin

E932036

Hugo Martin is a video game director and artist best known for leading the creative direction of id Software’s modern Doom series, including Doom (2016) and Doom Eternal.

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Statements (31)

Predicate Object
instanceOf video game artist
video game director
countryOfCitizenship United States of America
surface form: United States
employer Blur Studio NERFINISHED
Naughty Dog NERFINISHED
id Software NERFINISHED
field art direction
game design
video games
genre first-person shooter games
influenced design of modern first-person shooters
knownFor Doom (2016) NERFINISHED
Doom Eternal NERFINISHED
modern Doom series
language English
notableFor developing Doom Eternal’s combat design philosophy
reimagining Doom for modern audiences
notableWork Doom (2016) NERFINISHED
Doom Eternal NERFINISHED
occupation video game artist
video game director
positionHeld art director
game director
role creative director of Doom (2016)
creative director of Doom Eternal
workedOn Doom (2016) NERFINISHED
Doom Eternal NERFINISHED
Halo Wars NERFINISHED
The Last of Us NERFINISHED
Uncharted 2: Among Thieves NERFINISHED
workLocation Richardson, Texas NERFINISHED

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Doom Eternal director Hugo Martin