Steve Fukuda
E931552
Steve Fukuda is a video game designer best known for his work on the Call of Duty series and as a key creative lead on the Titanfall franchise at Respawn Entertainment.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Steve Fukuda canonical | 2 |
Statements (30)
| Predicate | Object |
|---|---|
| instanceOf | video game designer ⓘ |
| activeIn | 21st century ⓘ |
| associatedWith |
Activision
NERFINISHED
ⓘ
Electronic Arts NERFINISHED ⓘ |
| countryOfCitizenship |
United States of America
ⓘ
surface form:
United States
|
| creativeDiscipline |
game design
ⓘ
level design ⓘ |
| employer |
Infinity Ward
NERFINISHED
ⓘ
Respawn Entertainment NERFINISHED ⓘ |
| employerType | AAA game studio ⓘ |
| fieldOfWork |
first-person shooter games
ⓘ
video game industry ⓘ |
| genreSpecialty | first-person shooter ⓘ |
| industry | video games ⓘ |
| knownFor |
contributions to modern military shooters
ⓘ
innovative multiplayer shooter design ⓘ |
| languageOfWork | English ⓘ |
| memberOf |
Infinity Ward development team
NERFINISHED
ⓘ
Respawn Entertainment development team ⓘ |
| notableFor |
design work on Call of Duty series
ⓘ
key creative lead on Titanfall franchise ⓘ |
| notableWork |
Call of Duty series
NERFINISHED
ⓘ
Titanfall NERFINISHED ⓘ Titanfall 2 NERFINISHED ⓘ |
| occupation | video game designer ⓘ |
| platformFocus |
PC games
ⓘ
console games ⓘ |
| role |
creative lead on Titanfall
ⓘ
game designer on Call of Duty ⓘ |
| workLocation |
California, United States
ⓘ
surface form:
California
|
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.