Zied Rieke
E931549
Zied Rieke is a video game designer best known for his work on the acclaimed World War II first-person shooter Call of Duty 2.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Zied Rieke canonical | 1 |
Statements (20)
| Predicate | Object |
|---|---|
| instanceOf | video game designer ⓘ |
| basedIn |
United States of America
ⓘ
surface form:
United States
|
| contributedTo | level design in Call of Duty franchise ⓘ |
| designed |
campaign levels for Call of Duty 2
ⓘ
single-player missions in Call of Duty series ⓘ |
| employer | Infinity Ward NERFINISHED ⓘ |
| genreSpecialization | first-person shooter games ⓘ |
| industry | entertainment industry ⓘ |
| knownFor | design work on Call of Duty 2 ⓘ |
| medium | video games ⓘ |
| nationality | American ⓘ |
| notableFor | contributions to World War II-themed shooters ⓘ |
| notableGenre | military shooter ⓘ |
| notableWork | Call of Duty 2 NERFINISHED ⓘ |
| occupation | video game designer ⓘ |
| role | game designer at Infinity Ward ⓘ |
| workedOn |
Call of Duty
NERFINISHED
ⓘ
Call of Duty 2 NERFINISHED ⓘ Call of Duty 4: Modern Warfare NERFINISHED ⓘ |
| workField | video game industry ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.