Nina Cortex
E931055
Nina Cortex is a gothic, mechanically armed relative of series villain Doctor Neo Cortex who serves as a recurring antagonist in the Crash Bandicoot video game franchise.
Statements (49)
| Predicate | Object |
|---|---|
| instanceOf |
antagonist
ⓘ
fictional character ⓘ video game character ⓘ |
| affiliation | Doctor Neo Cortex NERFINISHED ⓘ |
| alignment | villain ⓘ |
| appearsIn |
Crash Bandicoot 4: It’s About Time
NERFINISHED
ⓘ
Crash Bandicoot N. Sane Trilogy NERFINISHED ⓘ Crash Bandicoot video game series NERFINISHED ⓘ Crash Tag Team Racing NERFINISHED ⓘ Crash Twinsanity NERFINISHED ⓘ Crash of the Titans NERFINISHED ⓘ Crash: Mind over Mutant NERFINISHED ⓘ |
| combatStyle | mechanical arm attacks ⓘ |
| creator | Naughty Dog NERFINISHED ⓘ |
| designedBy | Traveller’s Tales NERFINISHED ⓘ |
| education | Madame Amberly’s Academy of Evil NERFINISHED ⓘ |
| enemyOf |
Coco Bandicoot
NERFINISHED
ⓘ
Crash Bandicoot NERFINISHED ⓘ Crunch Bandicoot NERFINISHED ⓘ |
| firstAppearance | Crash Twinsanity NERFINISHED ⓘ |
| firstAppearanceYear | 2004 ⓘ |
| franchise | Crash Bandicoot NERFINISHED ⓘ |
| gameSeriesRole |
playable character in Crash Tag Team Racing
ⓘ
playable character in Crash of the Titans ⓘ playable character in Crash: Mind over Mutant ⓘ |
| gender | female ⓘ |
| hairColor | black ⓘ |
| hasCharacteristic |
gothic appearance
ⓘ
intelligent ⓘ mechanical arms ⓘ ruthless ⓘ sadistic personality ⓘ |
| hasRelationType | niece of Doctor Neo Cortex ⓘ |
| occupation | student at Madame Amberly’s Academy of Evil ⓘ |
| publisher |
Activision
NERFINISHED
ⓘ
Sierra Entertainment NERFINISHED ⓘ Universal Interactive Studios NERFINISHED ⓘ Vivendi Universal Games NERFINISHED ⓘ |
| relativeOf | Doctor Neo Cortex NERFINISHED ⓘ |
| role | recurring antagonist ⓘ |
| species | human ⓘ |
| universe | Crash Bandicoot universe ⓘ |
| visualTrait |
metal hands
ⓘ
pigtails ⓘ |
| voiceActor |
Amy Gross
NERFINISHED
ⓘ
Debi Derryberry NERFINISHED ⓘ Rebecca Schweitzer NERFINISHED ⓘ Wendee Lee NERFINISHED ⓘ |
| weapon | mechanical hands ⓘ |
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.