Koala Kong
E931038
Koala Kong is a muscular, anthropomorphic koala who appears as a boss character in the Crash Bandicoot video game series.
Statements (48)
| Predicate | Object |
|---|---|
| instanceOf |
anthropomorphic animal
ⓘ
boss character ⓘ fictional character ⓘ video game character ⓘ |
| affiliation | Doctor Neo Cortex NERFINISHED ⓘ |
| alignment | villain ⓘ |
| appearsIn |
Crash Bandicoot
NERFINISHED
ⓘ
Crash Bandicoot N. Sane Trilogy NERFINISHED ⓘ Crash Team Racing Nitro-Fueled NERFINISHED ⓘ |
| basedOn | koala ⓘ |
| bossLocation | Heavy Machinery / Cortex Power area ⓘ |
| combatStyle | ranged rock-throwing attacks ⓘ |
| controls | non-playable character ⓘ |
| createdBy |
Andy Gavin
NERFINISHED
ⓘ
Jason Rubin NERFINISHED ⓘ |
| creator | Naughty Dog NERFINISHED ⓘ |
| defeatMethod | player reflects boulders back at him ⓘ |
| enemyOf | Crash Bandicoot (character) NERFINISHED ⓘ |
| enemyType | boss enemy ⓘ |
| firstAppearance | Crash Bandicoot (1996 video game) NERFINISHED ⓘ |
| franchise | Crash Bandicoot NERFINISHED ⓘ |
| gameplayRole | throws boulders at the player ⓘ |
| gender | male ⓘ |
| genre | platform game ⓘ |
| hasBossBattleStage | mining-themed arena ⓘ |
| hasRemakeAppearance |
Crash Bandicoot N. Sane Trilogy
GENERATED
ⓘ
Crash Team Racing Nitro-Fueled GENERATED ⓘ |
| hasTrait |
low intelligence (comic relief)
ⓘ
superhuman strength ⓘ |
| intellectualProperty | Crash Bandicoot NERFINISHED ⓘ |
| languageOfWork | English ⓘ |
| medium | video game ⓘ |
| nationality | Australian (implied) ⓘ |
| notableFeature |
anthropomorphic appearance
ⓘ
muscular physique ⓘ |
| occupation | henchman ⓘ |
| originatedIn | Crash Bandicoot (1996) NERFINISHED ⓘ |
| platformOfOrigin | PlayStation NERFINISHED ⓘ |
| publisher |
Activision
NERFINISHED
ⓘ
Sony Computer Entertainment NERFINISHED ⓘ Universal Interactive Studios NERFINISHED ⓘ |
| role | boss ⓘ |
| species | koala ⓘ |
| speciesType | marsupial ⓘ |
| targetAudience | video game players ⓘ |
| universe | Crash Bandicoot universe ⓘ |
| visualDesign | parody of bodybuilder archetype ⓘ |
| visualMedium | 3D graphics ⓘ |
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.
subject surface form:
Crash Bandicoot