Sentinel Hammer
E914296
The Sentinel Hammer is a powerful melee weapon in the Doom series, wielded by the Doom Slayer to deliver devastating area-of-effect shockwave attacks against hordes of demons.
Statements (44)
| Predicate | Object |
|---|---|
| instanceOf |
artifact
ⓘ
fictional weapon ⓘ melee weapon ⓘ |
| appearsIn |
Doom Eternal
NERFINISHED
ⓘ
Doom series NERFINISHED ⓘ The Ancient Gods – Part Two NERFINISHED ⓘ |
| associatedWithFaction | Night Sentinels NERFINISHED ⓘ |
| attackType |
shockwave
ⓘ
stun ⓘ |
| combosWith |
Ballista
NERFINISHED
ⓘ
Crucible ⓘ Rocket Launcher ⓘ Super Shotgun NERFINISHED ⓘ |
| controlScheme | special ability slot ⓘ |
| damageType |
area damage
ⓘ
melee ⓘ |
| developer | id Software NERFINISHED ⓘ |
| effectiveAgainst |
demons
ⓘ
hordes of enemies ⓘ |
| fictionalUniverse | Doom universe NERFINISHED ⓘ |
| gameMechanic |
can be charged by glory kills
ⓘ
can be charged by weak point destruction ⓘ creates radial shockwave on impact ⓘ empowers other weapons on hit ⓘ has limited charges ⓘ |
| inGameCategory | equipment ⓘ |
| introducedIn | Doom Eternal: The Ancient Gods – Part Two NERFINISHED ⓘ |
| loreRole | ancient Sentinel weapon ⓘ |
| narrativeSignificance | symbol of Sentinel power ⓘ |
| platformAvailability |
Nintendo Switch
NERFINISHED
ⓘ
PC NERFINISHED ⓘ PlayStation NERFINISHED ⓘ Xbox NERFINISHED ⓘ |
| playerPerspective | first-person view ⓘ |
| primaryFunction |
area-of-effect attack
ⓘ
crowd control ⓘ |
| publisher | Bethesda Softworks NERFINISHED ⓘ |
| unlockCondition | acquired during The Ancient Gods – Part Two campaign ⓘ |
| usedBy |
Doom Slayer
NERFINISHED
ⓘ
Doomguy NERFINISHED ⓘ |
| usedFor |
setting up high-damage combos
ⓘ
stunning multiple enemies ⓘ |
| visualCharacteristic |
emits energy on impact
ⓘ
large two-handed hammer ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.