Indianapolis 500: The Simulation

E910720

Indianapolis 500: The Simulation is a pioneering late-1980s racing video game that realistically recreates the Indianapolis 500 motor race with advanced physics and detailed car and track modeling for its time.

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Statements (47)

Predicate Object
instanceOf motorsport simulation game
racing video game
video game
basedOn Indianapolis 500 NERFINISHED
carType IndyCar NERFINISHED
controlScheme joystick
keyboard
steering wheel (PC peripherals)
countryOfOrigin United States of America
surface form: United States
developer Papyrus Design Group NERFINISHED
distance 500 miles
feature AI opponents
damage modeling
detailed car setup options
fuel consumption simulation
full 500-mile race option
multiple camera views in replays
pit stops
practice sessions
qualifying sessions
realistic physics model
replay system
tire wear simulation
yellow flag periods
gameMode single-player
genre racing
simulation
influenced IndyCar Racing NERFINISHED
later Papyrus racing simulations
laps 200
license Indianapolis 500 branding
notableFor advanced physics for its time
detailed car and track modeling for its era
pioneering realism in racing games
perspective cockpit view
first-person
platform Amiga NERFINISHED
MS-DOS NERFINISHED
publisher Electronic Arts NERFINISHED
releasePeriod late 1980s
setting Indianapolis Motor Speedway NERFINISHED
simulationAspect aerodynamic effects
collision effects
drafting effects
suspension behavior
trackType oval circuit
visualStyle 3D polygon graphics

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Papyrus Design Group notableWork Indianapolis 500: The Simulation