MTKModelIOVertexDescriptorFromMetal
E849975
MTKModelIOVertexDescriptorFromMetal is a MetalKit utility class that converts Metal vertex descriptor configurations into Model I/O vertex descriptors for easier integration between rendering and asset pipelines.
Observed surface forms (1)
| Surface form | Occurrences |
|---|---|
| MTKMetalVertexDescriptorFromModelIO | 1 |
Statements (29)
| Predicate | Object |
|---|---|
| instanceOf |
API function
ⓘ
MetalKit utility ⓘ |
| abbreviationContext | MTK stands for MetalKit NERFINISHED ⓘ |
| benefit |
helps keep vertex layout definitions in sync
ⓘ
reduces manual translation of vertex formats ⓘ |
| category | graphics API utility ⓘ |
| definedIn | MetalKit headers ⓘ |
| domain |
3D graphics rendering
ⓘ
game development ⓘ real-time rendering ⓘ |
| ecosystem | Apple Metal graphics stack NERFINISHED ⓘ |
| framework | MetalKit NERFINISHED ⓘ |
| inputType | MTLVertexDescriptor NERFINISHED ⓘ |
| mapsFrom | Metal buffer layouts ⓘ |
| mapsTo | Model I/O vertex attribute layouts ⓘ |
| outputType | MDLVertexDescriptor NERFINISHED ⓘ |
| platform |
Apple platforms
NERFINISHED
ⓘ
iOS ⓘ macOS ⓘ tvOS ⓘ |
| programmingLanguage |
Objective-C
NERFINISHED
ⓘ
Swift NERFINISHED ⓘ |
| purpose | convert Metal vertex descriptors to Model I/O vertex descriptors ⓘ |
| relatedFramework | Model I/O NERFINISHED ⓘ |
| requires |
Metal framework
NERFINISHED
ⓘ
Model I/O framework NERFINISHED ⓘ |
| typicalUsage | called when importing assets for use with Metal render pipelines ⓘ |
| usedFor |
bridging Metal and Model I/O vertex layouts
ⓘ
integration between rendering and asset pipelines ⓘ |
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.