The Matrix Online
E832019
The Matrix Online was a massively multiplayer online role-playing game set in the universe of The Matrix films, continuing the franchise’s storyline in an interactive, persistent virtual world.
Observed surface forms (1)
| Surface form | Occurrences |
|---|---|
| The Matrix universe | 1 |
Statements (46)
| Predicate | Object |
|---|---|
| instanceOf | massively multiplayer online role-playing game ⓘ |
| artStyle | cyberpunk ⓘ |
| basedOn | The Matrix film franchise NERFINISHED ⓘ |
| developer | Monolith Productions NERFINISHED ⓘ |
| feature |
ability-based character progression
ⓘ
faction-based PvP combat ⓘ interlinked city districts within the Matrix ⓘ live events with story actors ⓘ mission-based PvE content ⓘ player organizations called crews ⓘ real-time combat system ⓘ |
| franchise | The Matrix NERFINISHED ⓘ |
| gameMode | multiplayer ⓘ |
| genre | MMORPG ⓘ |
| hasFaction |
Machines
NERFINISHED
ⓘ
Merovingian NERFINISHED ⓘ Zion NERFINISHED ⓘ |
| initialReleaseRegion |
Europe
NERFINISHED
ⓘ
North America NERFINISHED ⓘ |
| monetizationModel | subscription-based ⓘ |
| narrativeRole |
canonical continuation of The Matrix story
ⓘ
sequel to The Matrix Revolutions in franchise storyline ⓘ |
| networkRequirement | internet connection ⓘ |
| notableCharacter |
Morpheus
NERFINISHED
ⓘ
Niobe NERFINISHED ⓘ Seraph NERFINISHED ⓘ The Merovingian NERFINISHED ⓘ The Oracle NERFINISHED ⓘ |
| notableEvent | in-game death of Morpheus ⓘ |
| operator | Sony Online Entertainment NERFINISHED ⓘ |
| ownedBy | Warner Bros. NERFINISHED ⓘ |
| perspective | third-person ⓘ |
| platform |
Windows
ⓘ
surface form:
Microsoft Windows
PC ⓘ |
| publisher |
Sega
NERFINISHED
ⓘ
Warner Bros. Interactive Entertainment NERFINISHED ⓘ |
| publisherChange | acquired by Sony Online Entertainment for operation ⓘ |
| releaseDate | 2005-03-22 ⓘ |
| serverStatus | shut down ⓘ |
| setting | The Matrix universe NERFINISHED ⓘ |
| shutdownDate | 2009-07-31 ⓘ |
| supports | online multiplayer only ⓘ |
| theme |
human versus machine conflict
ⓘ
simulation and control ⓘ virtual reality ⓘ |
| worldType | persistent virtual world ⓘ |
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.