Matrix simulation

E832012

The Matrix simulation is a vast, computer-generated virtual reality that enslaves human minds while masking the dystopian reality of their world in the Matrix film series.

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Statements (47)

Predicate Object
instanceOf computer-generated simulation
fictional virtual reality
setting in a film series
accessedVia digital input ports in human bodies
hardline phone connections
appearsIn The Animatrix NERFINISHED
The Matrix NERFINISHED
The Matrix Reloaded NERFINISHED
The Matrix Resurrections NERFINISHED
The Matrix Revolutions NERFINISHED
basedOn computer-generated virtual reality
canBeManipulatedBy The One NERFINISHED
trained redpill operatives
controlledBy Machine City NERFINISHED
artificial intelligence
createdBy machines
createdForWorkBy The Wachowskis NERFINISHED
depicts simulated late 20th century Earth
energySourceFor machine civilization
entryRequirement physical body connected to machine network
exitMethod hardline disconnection
externalReality post-apocalyptic Earth
firstAppearanceYear 1999
genre science fiction concept
governedBy rules of physics-like laws
hasComponent agents
backdoors
construct program
residual self-image
training simulations
hasTheme control and freedom
reality versus illusion
simulation hypothesis NERFINISHED
inhabitedBy human minds
software programs
languageOfDepiction English
notableCharacterWithin Morpheus GENERATED
Neo GENERATED
Trinity GENERATED
notableProgramWithin Agent Smith GENERATED
The Architect GENERATED
The Merovingian GENERATED
The Oracle GENERATED
partOf The Matrix franchise lore
purpose enslave human minds
mask dystopian reality
timeSetting approximate late 20th century

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Neo primarySetting Matrix simulation