Fluent motion
E828337
Fluent motion is the animation and motion design framework within Microsoft's Fluent Design System that defines how UI elements move and transition to create smooth, intuitive user experiences.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Fluent motion canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T9899822 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Fluent motion Context triple: [Fluent Design System, hasComponent, Fluent motion]
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A.
Motion
Motion is Apple's professional motion graphics and visual effects software used to create dynamic titles, transitions, and effects, particularly for video projects edited in Final Cut Pro.
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B.
Motion
Motion is a 2014 studio album by Scottish DJ and producer Calvin Harris that blends EDM, pop, and house music and features numerous high-profile collaborations.
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C.
Human Flow
Human Flow is a 2017 documentary film directed by artist and activist Ai Weiwei that explores the global refugee crisis through sweeping, visually striking footage and personal stories from displaced people around the world.
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D.
Movement
"Movement" is a song by Irish singer-songwriter Hozier from his album "Wasteland, Baby!" known for its soulful vocals and gospel-influenced, emotionally charged sound.
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E.
Spectral Motion
Spectral Motion is a renowned special effects and creature design studio known for creating high-quality practical monsters and prosthetics for film and television.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Fluent motion Target entity description: Fluent motion is the animation and motion design framework within Microsoft's Fluent Design System that defines how UI elements move and transition to create smooth, intuitive user experiences.
-
A.
Motion
Motion is Apple's professional motion graphics and visual effects software used to create dynamic titles, transitions, and effects, particularly for video projects edited in Final Cut Pro.
-
B.
Motion
Motion is a 2014 studio album by Scottish DJ and producer Calvin Harris that blends EDM, pop, and house music and features numerous high-profile collaborations.
-
C.
Human Flow
Human Flow is a 2017 documentary film directed by artist and activist Ai Weiwei that explores the global refugee crisis through sweeping, visually striking footage and personal stories from displaced people around the world.
-
D.
Movement
"Movement" is a song by Irish singer-songwriter Hozier from his album "Wasteland, Baby!" known for its soulful vocals and gospel-influenced, emotionally charged sound.
-
E.
Spectral Motion
Spectral Motion is a renowned special effects and creature design studio known for creating high-quality practical monsters and prosthetics for film and television.
- F. None of above. chosen
Statements (50)
| Predicate | Object |
|---|---|
| instanceOf |
animation framework
ⓘ
motion design framework ⓘ |
| aimsTo |
create intuitive user experiences
ⓘ
create smooth user experiences ⓘ |
| appliesTo |
content entrance and exit
ⓘ
navigation transitions ⓘ state changes in controls ⓘ system-level animations ⓘ |
| basedOn | principles of Fluent Design ⓘ |
| defines | how UI elements move and transition ⓘ |
| developer | Microsoft ⓘ |
| documentedIn | Microsoft Fluent Design guidelines NERFINISHED ⓘ |
| focusesOn |
coherent motion patterns across UI
ⓘ
communicating hierarchy and focus with motion ⓘ maintaining continuity during navigation ⓘ natural-feeling movement ⓘ reducing cognitive load through motion ⓘ responsive feedback to user input ⓘ smooth transitions between states ⓘ |
| goal |
express brand personality through motion
ⓘ
make interactions feel fast and responsive ⓘ provide clear visual feedback ⓘ reinforce spatial relationships in the UI ⓘ |
| partOf | Fluent Design System NERFINISHED ⓘ |
| provides |
guidelines for animation timing
ⓘ
guidelines for choreography of multiple elements ⓘ guidelines for easing curves ⓘ guidelines for gesture-driven animations ⓘ guidelines for micro-interactions ⓘ guidelines for physics-like motion ⓘ guidelines for transitions between views ⓘ |
| relatedTo |
Fluent Design System depth
ⓘ
Fluent Design System light NERFINISHED ⓘ Fluent Design System material NERFINISHED ⓘ Fluent Design System scale NERFINISHED ⓘ |
| supports |
accessibility considerations for motion
ⓘ
adaptive motion for different device types ⓘ platform-consistent motion behaviors ⓘ reduced motion preferences ⓘ |
| targetPlatform |
Web
ⓘ
Windows NERFINISHED ⓘ cross-platform Fluent experiences ⓘ |
| targetUserGroup |
designers
ⓘ
developers ⓘ |
| usedIn |
Microsoft 365 applications
NERFINISHED
ⓘ
Microsoft user interfaces ⓘ UWP apps ⓘ Web experiences based on Fluent Design ⓘ WinUI apps ⓘ Windows applications ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Fluent motion Description of subject: Fluent motion is the animation and motion design framework within Microsoft's Fluent Design System that defines how UI elements move and transition to create smooth, intuitive user experiences.
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.