Greg Strause
E828191
Greg Strause is an American visual effects artist and filmmaker best known as one half of the Strause brothers directing team behind science fiction and horror films such as "Skyline" and "Aliens vs. Predator: Requiem."
All labels observed (1)
| Label | Occurrences |
|---|---|
| Greg Strause canonical | 2 |
Statements (44)
| Predicate | Object |
|---|---|
| instanceOf |
film director
ⓘ
film producer ⓘ human ⓘ screenwriter ⓘ visual effects artist ⓘ |
| activeIn |
film industry
ⓘ
visual effects industry ⓘ |
| basedIn | Los Angeles ⓘ |
| coFounded | Hydraulx NERFINISHED ⓘ |
| collaboratesWith | major Hollywood studios ⓘ |
| countryOfCitizenship | United States of America ⓘ |
| directorOf |
Aliens vs. Predator: Requiem
NERFINISHED
ⓘ
Skyline NERFINISHED ⓘ Skyline 2 (Beyond Skyline franchise involvement – production/creative)? NERFINISHED ⓘ |
| employer | Hydraulx NERFINISHED ⓘ |
| fieldOfWork |
filmmaking
ⓘ
visual effects ⓘ |
| genre |
horror film
ⓘ
science fiction film ⓘ |
| hasNotableCollaboration | The Brothers Strause directing team NERFINISHED ⓘ |
| hasRelative | Colin Strause NERFINISHED ⓘ |
| hasRole |
commercial director
ⓘ
visual effects supervisor on feature films ⓘ |
| knownFor |
being one half of The Brothers Strause
ⓘ
directing Aliens vs. Predator: Requiem ⓘ directing Skyline ⓘ |
| languagesSpoken | English ⓘ |
| memberOf | The Brothers Strause NERFINISHED ⓘ |
| notableFor | directing large-scale visual effects-driven films ⓘ |
| notableWork |
Aliens vs. Predator: Requiem
NERFINISHED
ⓘ
Skyline NERFINISHED ⓘ music video direction (various artists) ⓘ visual effects work on major Hollywood films ⓘ |
| occupation |
film director
ⓘ
film producer ⓘ screenwriter ⓘ visual effects supervisor ⓘ |
| partnerInBusinessWith | Colin Strause NERFINISHED ⓘ |
| sibling | Colin Strause NERFINISHED ⓘ |
| specializesIn |
creature effects
ⓘ
large-scale destruction effects ⓘ science fiction visual effects ⓘ |
| usesTechnology |
computer-generated imagery
ⓘ
digital compositing ⓘ |
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.