Joris de Man
E816241
Joris de Man is a Dutch composer and sound designer best known for his award-winning orchestral and electronic scores for video games, including the Horizon series and Killzone franchise.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Joris de Man canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T9690467 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Joris de Man Context triple: [Horizon Zero Dawn, composer, Joris de Man]
-
A.
Paul de Vos
Paul de Vos was a Flemish Baroque painter renowned for his dynamic animal, hunting, and still-life scenes in 17th-century Antwerp.
-
B.
Frans Van der Elst
Frans Van der Elst was a Belgian politician best known as a founding figure of the Flemish nationalist movement and the Volksunie party.
-
C.
Henri Van der Noot
Henri Van der Noot was a leading Brabantian lawyer and politician who emerged as one of the principal leaders of the late 18th-century revolt against Austrian rule in the Southern Netherlands.
-
D.
Hendrik van den Bergh
Hendrik van den Bergh was a 17th-century Dutch-born nobleman and military commander who served the Spanish Habsburgs during the Eighty Years' War.
-
E.
Charles Van der Straeten
Charles Van der Straeten was a Belgian architect best known for designing the monumental Lion’s Mound at the Waterloo battlefield.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Joris de Man Target entity description: Joris de Man is a Dutch composer and sound designer best known for his award-winning orchestral and electronic scores for video games, including the Horizon series and Killzone franchise.
-
A.
Paul de Vos
Paul de Vos was a Flemish Baroque painter renowned for his dynamic animal, hunting, and still-life scenes in 17th-century Antwerp.
-
B.
Frans Van der Elst
Frans Van der Elst was a Belgian politician best known as a founding figure of the Flemish nationalist movement and the Volksunie party.
-
C.
Henri Van der Noot
Henri Van der Noot was a leading Brabantian lawyer and politician who emerged as one of the principal leaders of the late 18th-century revolt against Austrian rule in the Southern Netherlands.
-
D.
Hendrik van den Bergh
Hendrik van den Bergh was a 17th-century Dutch-born nobleman and military commander who served the Spanish Habsburgs during the Eighty Years' War.
-
E.
Charles Van der Straeten
Charles Van der Straeten was a Belgian architect best known for designing the monumental Lion’s Mound at the Waterloo battlefield.
- F. None of above. chosen
Statements (41)
| Predicate | Object |
|---|---|
| instanceOf |
composer
ⓘ
person ⓘ sound designer ⓘ video game composer ⓘ |
| activeIn | video game industry ⓘ |
| activeSince | 1990s ⓘ |
| awardReceived |
International Film Music Critics Association Award
NERFINISHED
ⓘ
Ivor Novello Award NERFINISHED ⓘ |
| basedIn | United Kingdom ⓘ |
| countryOfBirth | Netherlands NERFINISHED ⓘ |
| dateOfBirth | 1972-06-30 ⓘ |
| employer | Guerrilla Games NERFINISHED ⓘ |
| field |
film scoring
ⓘ
video game music ⓘ |
| genre |
electronic music
ⓘ
orchestral music ⓘ soundtrack ⓘ video game music ⓘ |
| hasCollaboratedWith |
Guerrilla Games
NERFINISHED
ⓘ
Sony Interactive Entertainment NERFINISHED ⓘ |
| hasWebsite | https://www.jorisdeman.com/ ⓘ |
| instrument |
keyboards
ⓘ
piano ⓘ synthesizer ⓘ |
| knownFor |
Horizon Forbidden West (video game score)
NERFINISHED
ⓘ
Horizon Zero Dawn (video game score) NERFINISHED ⓘ Killzone (video game series) music ⓘ electronic video game scores ⓘ orchestral video game scores ⓘ |
| languageOfWork | instrumental ⓘ |
| nationality | Dutch ⓘ |
| notableWork |
Horizon Forbidden West Original Soundtrack
NERFINISHED
ⓘ
Horizon Zero Dawn Original Soundtrack NERFINISHED ⓘ Killzone 2 Original Soundtrack NERFINISHED ⓘ Killzone 3 Original Soundtrack NERFINISHED ⓘ |
| occupation |
composer
ⓘ
music producer ⓘ sound designer ⓘ |
| placeOfBirth | The Hague NERFINISHED ⓘ |
| style |
cinematic
ⓘ
hybrid orchestral-electronic ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Joris de Man Description of subject: Joris de Man is a Dutch composer and sound designer best known for his award-winning orchestral and electronic scores for video games, including the Horizon series and Killzone franchise.
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.