Sea Castle (undersea habitat)
E802171
Sea Castle is a conceptual undersea habitat design that envisions a self-contained, livable structure on the ocean floor for long-term human occupation and research.
Statements (45)
| Predicate | Object |
|---|---|
| instanceOf |
conceptual undersea habitat design
ⓘ
proposed underwater research habitat ⓘ |
| accessMethod |
diver lockout chambers
ⓘ
submersible vehicles ⓘ |
| belongsToCategory |
extreme environment habitation concepts
ⓘ
underwater habitat concepts ⓘ |
| crewCapacity | multiple occupants ⓘ |
| designedFor |
long-term human occupation
ⓘ
scientific research ⓘ undersea exploration ⓘ |
| energySource |
external power from surface (conceptual)
ⓘ
onboard power systems (conceptual) ⓘ |
| habitatType | submerged fixed structure ⓘ |
| hasEnvironment | ocean floor ⓘ |
| hasFeature |
air and water recycling systems
ⓘ
communication systems to surface ⓘ crew living quarters ⓘ docking interface for submersibles ⓘ laboratory space ⓘ observation windows or viewports ⓘ power generation and storage systems ⓘ pressurized living quarters ⓘ self-contained life-support systems ⓘ waste management systems ⓘ |
| lifeSupportRequirement |
handle human waste safely
ⓘ
maintain stable internal temperature ⓘ manage humidity and condensation ⓘ provide breathable air mixture ⓘ provide potable water ⓘ |
| locationType | seafloor installation ⓘ |
| operationalMode |
continuous habitation
ⓘ
long-duration missions ⓘ |
| purpose |
enable in-situ marine biology research
ⓘ
enable oceanographic measurements from seafloor ⓘ support extended human presence underwater ⓘ test technologies for underwater living ⓘ |
| researchFocus |
human factors in confined environments
ⓘ
marine ecosystems ⓘ underwater engineering ⓘ |
| safetyRequirement |
emergency evacuation procedures
ⓘ
pressure monitoring and control ⓘ redundant life-support systems ⓘ |
| status | concept design ⓘ |
| structuralRequirement |
resist corrosion in marine environment
ⓘ
withstand high external water pressure ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.