NVIDIA RT Cores

E790553

NVIDIA RT Cores are specialized hardware units in NVIDIA GPUs designed to accelerate real-time ray tracing by efficiently performing ray–triangle intersection and related calculations.

Try in SPARQL Jump to: Statements Referenced by

Statements (47)

Predicate Object
instanceOf GPU hardware unit
ray tracing accelerator
accelerates ray tracing workloads
associatedWithBrand NVIDIA RTX NERFINISHED
benefits hybrid rasterization-ray tracing pipelines
path tracing implementations
compatibleWith Unity ray tracing NERFINISHED
Unreal Engine ray tracing NERFINISHED
designedFor real-time ray tracing
developedBy NVIDIA NERFINISHED
enables real-time global illumination effects
real-time reflections
real-time soft shadows
exposedThrough DirectX 12 Ultimate NERFINISHED
NVIDIA OptiX API NERFINISHED
hardwareLevel fixed-function unit
implements hardware-accelerated BVH traversal
improves ray tracing performance per watt
visual realism in supported applications
introducedInProductLine NVIDIA Turing architecture GPUs NERFINISHED
introducedInYear 2018
locatedOn NVIDIA GPU die
marketedAs RTX technology component
offloadsFrom CUDA cores
optimizedFor bounding volume hierarchy traversal
performs ray–bounding volume intersection calculations
ray–triangle intersection calculations
presentInArchitecture NVIDIA Ada Lovelace NERFINISHED
NVIDIA Ampere NERFINISHED
NVIDIA Turing NERFINISHED
primaryOperationType ray traversal GENERATED
ray-primitive intersection GENERATED
reduces ray tracing computation time
requires software support in game engine
supports Microsoft DirectX Raytracing NERFINISHED
NVIDIA RTX platform NERFINISHED
Vulkan ray tracing extensions NERFINISHED
targetDomain architectural visualization
film and VFX previsualization
game graphics
professional visualization
real-time graphics rendering
usedInProductFamily NVIDIA GeForce RTX NERFINISHED
NVIDIA Quadro RTX NERFINISHED
NVIDIA RTX A-series professional GPUs NERFINISHED
worksWith NVIDIA CUDA cores
NVIDIA Tensor Cores NERFINISHED

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

NVIDIA OptiX supports NVIDIA RT Cores